Drudging Up Old Memories
Astrid Iscalon

Description

Bio

Theme: Investigator
(Skills: Clue Finder, Disguise, Insight)

A country girl by birth and a holy woman by accident, Astrid is a young cleric who possesses an enjoyment for the simple things in life.

While she’s reasonably intelligent and capable, she’s also not quite right in the head. She can’t recall the cause of her quirks, except to say that everything changed one day just before she reached adolescence, around the same time her village was fighting off raids, disease, and one very arrogant warlord. When it became obvious how unstable she had become (she frequently carried on conversations with inanimate objects), her parents sent her to the local temple for shelter and employment, which seemed beneficial to all involved: Astrid could handle many helpful tasks that didn’t involve much social interaction, the holy men could cross a few chores off their lists, and Astrid’s parents had a little less worry in their world.

The Night of Flame changed Astrid’s fate again, however. Most of the village caught fire, and eight homes burned to the ground with their residents inside, including her parents. The holy men and women who cared for her felt she would fare better away from reminders of the tragedy and sent her to another temple… but somehow, she got lost along the way…

Astrid’s oddities are too numerous to list, but among her more common habits are frequent discussions with her fingers, staring contests with sky, ceiling, or whatever is above her, and an anxious stuttering of sorts when she’s especially distracted or nervous. She has an unhealthy fascination with fire and can become nearly paralyzed with fear when encountering fleas or feather pillows.

And she can, despite appearances, become frighteningly lucid very rapidly, but she never allows it to last for long. She believes such a visit with reality could be harmful if she lets herself linger.

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

Grapple

= + + +
Total Base Att. Str Mod Size Misc

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Appraise Int
Balance Dex
Bluff Cha
Climb Str
Concentration Con
Craft () Int
Craft () Int
Craft () Int
Decipher Script Int
Diplomacy Cha
Disable Device Int
Disguise Cha
Escape Artist Dex
Forgery Int
Gather Information Cha
Handle Animal Cha
Heal Wis
Hide Dex
Intimidate Cha
Jump Str
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Listen Wis
Move Silently Dex
Open Lock Dex
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Search Int
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Spot Wis
Survival Wis
Swim Str
Tumble Dex
Use Magic Device Cha
Use Rope Dex

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
D&D 3.5 Universal Sheet by: