Dark Sun

Ilrath Skulltaker Kilraka

A goliath barbarian with considerable skill in the taking of skulls.

Ilrath Skulltaker Kilraka

Description

Bio

Ilrath always had a special knack for brutality, even from an early age. Sole survivor of an attack on his family by bandits who stumbled upon New Kurn, Ilrath survived by flying into a rage fueled by the gigantic suffering, powerlessness, and loss caused by the slaughter of his mother and brother, killing the remaining bandits in horrifying fashion. He then walked into the city and collapsed. Gentler paths in life were denied him; lacking the grace and too visible to work effectively as a subtle pickpocket, he survived by a mix of goliaths’ natural resilience and liberal application of the violence which had saved his life. This did not go unnoticed by lawmen, who spent much of his adolescence hunting, capturing, imprisoning, and releasing the repeat offender thug. Eventually a city official grew weary of this cycle and exiled the problematic goliath, pointing him in the vague direction of Kurn. He walked the wastes for two days before coming to Kurn, where he was jailed for beating a man unconscious for bread. A city official, seeing his talent for violence, saw Ilrath released from jail and empowered as a guardian against the Templars, a role to which he took with great, capable, and above all vicious gusto. This outlet for his rage allowed him to function within society in an acceptable manner. It was in this employment that he styled himself Skulltaker, having no chief to grant a style name; for when the rage of battle overtook him a very common outcome was the non-consensual decerebration of his then-hated foes.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By