Gerneck
Ork Nethermancer
Description

Attributes
| Dexterity (11): 5/D8 | Perception (16): 7/D12 |
| Strength (11): 5/D8 | Willpower (15): 6/D10 |
| Toughness (14): 6/D10 | Charisma (11): 5/D8 |
Characteristics
| Initiative: 5/D8 | Physical Defense: 7 |
| Physical Armor: 3 | Spell Defense: 10 |
| Mystic Armor: 2 | Social Defense: 7 |
| Death Rating: 44 | Recovery Tests: 3 |
| Wound Threshold: 10 | Knockdown: 5/D8 |
| Unconsciousness Rating: 34 | |
| Movement: 6 |
Talents
Discipline:
Spellcasting (3): 10/D10+D6
Threadweaving (3): 10/D10+D6
Karma Ritual (2)
Spell Matrix (2)
Astral Sight (1): 8/2D6
Read/Write Magic (3): 10/D10+D6
Durability(4/3) (2)
Talent Options:
Spell Matrix (2)
Spell Matrix (2)
Skills
Artisan – Bone Carving (1): 6/D10
Knowledge – Alchemy/Potions (2): 9/D8+D6
Knowledge – Botany (2): 9/D8+D6
Speak Language (Dwarf, Ork) (1): 8/2D6
Read/Write Language (Dwarf) (1): 8/2D6
Physician (2): 9/D8+D6
Disguise (1): 8/2D6
Fishing (2): 9/D8+D6
Rhetoric (1): 8:2D6
Spells
Circle 1:
| Spell Name | Threads | Weaving /Reattuning Difficulty | Casting Difficulty | Range | Duration | Effect |
| Astral Spear | 1 | 6/12 | TSD | 48 yds | 1 Round | WIL+6 (Mystic) |
| Bone Dance | 1 | 7/15 | TSD | 10 yds | Rank+3 Round | WIL+4 |
| Chilling Circle | 2 | 6/15 | TSD | Touch | Rank+6 min | D6 (Mystic) |
| Command Nightflyer | 1 | 5/13 | TSD | 48 yds | Rank+3 min | WIL+2 |
| Detect Undead | 0 | NA/7 | TSD | Touch | Rank+3 Min | 30 yd Radius WIL+5 |
| Dry and Wet | 1 | 7/8 | TSD | 14 yds | 1 Round | WIL+4 |
| Experience Death | 1 | 6/12 | TSD | 20 yds | Rank+3 Rounds | WIL+5 |
| Insect Repellent | 1 | 6/7 | 6 | Touch | Rank+3 Min | WIL+5 |
| Mount Scare | 1 | 5/13 | TSD | 20 yds | Rank+5 Rounds | Spooks Mount |
| Putrefy | 0 | NA/9 | TSD | 24 yds | 1 round | Putrefies Food |
| Spirit Dart | 0 | NA/7 | TSD | 10 yds | 1 round | WIL+2 (Mystic) |
| Spirit Grip | 0 | NA/7 | TSD | Touch | 1 round | WIL+6 (Physical) |
| Undead Struggle | 0 | NA/7 | TSD | 4 yds | Rank+3 rounds | WIL+4 (Mystic) |
Circle 2:
| Spell Name | Threads | Weaving /Reattuning Difficulty | Casting Difficulty | Range | Duration | Effect |
| Bone Circle | 3 | 6/17 | 9 | Touch | Rank+3 Months | WIL+5 |
| Detect Nethermancy Magic | 2 | 5/15 | 6 | Self | Rank+10 min | WIL+6 |
| Ethereal Darkness | 1 | 8/16 | TSD | Touch | Rank+6 Rounds | Magical Darkness |
| Fog Ghost | 2 | 6/15 | TSD | 10 yds | Rank+3 Rounds | Summons fog ghost |
| Life Circle of One | 2 | 6/15 | 6;TSD | Touch | Rank+3 min | WIL+5/Mystic |
| Pocket Guardian | 3 | 7/13 | TSD | Self | Rank+1 Day | Summons spirit guardian |
| Repel Animal | 2 | 6/13 | 6 | 6 yds | Rank+1 hour | WIL+6 |
| Shadow’s Whisper | 1 | 6/11 | 6 | 100 yds | Rank+3 min | WIL+6 |
| Shield Mist | 1 | 6/13 | TSD | Self | Rank+3 Round | WIL+6 |
Circle 3:
| Spell Name | Threads | Weaving /Reattuning Difficulty | Casting Difficulty | Range | Duration | Effect |
| Arrow of Night | 1 | 7/15 | 6 | Touch | 1 round | +8 missile damage test bonus |
| Dark Messenger | 1 | 7/15 | TSD | Touch | Rank hours | Sends a nightflyer to deliver a message |
| Death Trance | 2 | 7/12 | TSD | Touch | Rank+3 hours | Puts target into hibernation |
| Death’s Head | 1 | 7/14 | TSD | Self | Rank+5 rounds | WIL+5 |
| Dispel Nethermancy Magic | 1 | 6/13 | 6 | 30 yds | 1 Round | WIL |
| Fog of Fear | 2 | 8/18 | 6 | 24 yds | Rank+6 rounds | WIL+5 |
| Grave Message | 4 | 7/19 | 6+ | 100 miles | Rank days | Sends a message to a Nethermancer |
| Pack Bags | 1 | 7/11 | 6 | 6 yds | 1 round | WIL-1 |
| Pain | 0 | NA/11 | TSD | 4 yds | Rank+3 rounds | WIL |
| Preserve | 2 | 7/12 | 6 | Touch | Rank+ days | Stops target decay |
| Shadow Meld | 2 | 7/15 | TSD | Touch | Rank minutes | WIL+6 |
| Spirit Double | 1 | 11/19 | 10 | Self | Rank+10 minutes | Creates a spirit double of caster |
| Summon Bone Ghost | 1 | 7/12 | 9 | 4 yds | Rank+1 minute | Summons a bone spirit |
Circle 4:
| Spell Name | Threads | Weaving /Reattuning Difficulty | Casting Difficulty | Range | Duration | Effect |
| Astral Flare | 2 | 7/17 | 6 | Self | Rank+5 rounds | WIL+6 |
| Blood Servitor | 2 | 7/17 | 8 | Rank miles | Rank hours | Creates a flying servant |
| Dark Spy | 1 | 10/20 | TSD | 10 yds | Rank minutes | Sees through a nightflyer’s eyes |
| Spirit Servant | 3 | 8/20 | TSD | Touch | Rank+3 days | Summons a spirit servant |
Bio
At first glance this ork looks like a typical ork but then one notices that his garb is covered in bones and runes of death. Here lies a Nethermancer, one who knows about and to a point can control death. Rumor has it that an ork’s parents died years ago and the ork latched onto the a recluse nethermancer living near the lake. No one knows exactly why this ork clung to the nethermancer and spends more time with him rather then his own kind. The Ork Nation was willing to take the boy in and care for him but for some strange reason the boy stayed with Brelduin and learned of death.
The boy grew up in the home of the nethermancer and learned and studied with him. No one really knows why the master took this child in but rumors fly of a death pact between the two or of the need of a sacrifice for some great nethermancer ritual. But as the years passed people looked over the reason since the nethermancers kept to themselves and the people kept out of the way of the nethermancers. This was a mutual agreeable relationship with both the parties involved.
The boy visited his people a few times each year. The ork people took him in and tried to teach him their ways and customs but it seemed as if the boy only wanted to return to his master and keep training. People wondered if Brelduin wanted the boy to be trained as an ork or just get the boy out of the house to get the peace and quite he wanted.
The boy grew and became a proficient nethermancer. But he was eager for more knowledge of life and death. He was eager to learn more about life and death and trained hard to be the best he could be. When the call for him to help the kaer came he was eager to help. Gerneck looked up to the the man Brelduin but upon seeing his nethermancer master close to death with wounds all over his body, his faith wavered. Some power within himself was telling him there was more to life and death then he was being told. The power within him begged to be used to even greater extent. But how could he place his trust in something he doesn’t understand over the teachings of the man that has helped him through his most troubling times. Gerneck shows little on the outside but is being torn apart on the inside.
Upon looking at the ork one cannot tell much but the question asked most of all is, “What happened to his left ear?”
