Stack-able automated Smart-Cars
| TL |
Vehicle |
ST/HP |
Hnd/SR |
HT |
Move |
LWt. |
Load |
SM |
Occ. |
DR |
Range |
Cost |
Locations |
| 9 |
CityCar |
50 |
+0/3 |
10 |
2/32* |
1.8 tons |
0.3 tons |
2 |
1+1 |
10 |
384 |
$12.5K |
GW |
| Description |
| Design Features: |
Wheels [-1]; Increased Speed (Ground) 3 [1.5]; No Arms [-4]; Cockpit 2 [1.5]; Light Armor [0.5]. Total DP: -1.5. |
| Sensor Systems: |
Visual Sensor ; 360 Degree Vision ; Night Vision 5 ; Audio Sensor . Total Sensor Slots: 9. |
| Integrated Equipment: |
None. |
| Attribute Modifiers: |
ST +40 (Size, -20%; No Fine Manipulators, -40%) . |
| Sec. Characteristics: |
None. |
| Advantages: |
360 Degree Vision ; Absolute Direction (Requires Signal, -20%) ; Compartmentalized Mind (Controls) ; Damage Resistance 10 (Doesn’t Stack, -40%) ; Doesn’t Breath ; Enhanced Move 4 (Ground; Road-Bound, -50%) ; High Pain Threshold ; Injury Tolerance (No Brain, No Blood) ; Machine ; Night Vision 5 ; Payload 20 ; Payload 0 (External, -50%) ; Telecommunication (Cable Jack, Infrared, Radio; Burst, x10, +30%; Digital, +50%; Secure, +20%; Extended Range, x10, +30%) . |
| Perks: |
Accessory (Computer) . |
| Disadvantages: |
Cannot Wear Armor [-20]; Electrical [-20]; Maintenance (One Person, Weekly) [-5]; No Legs (Wheeled) [-20]; No Manipulators [-50]; No Sense of Smell/Taste [-5]; Numb [-20]; Restricted Diet (Electricity, Very Common) [-10]. |
| Quirks: |
Cannot Float [-1]. |
| Features: |
Battery (2E/8 Hours). |
| AI: |
Complexity 3 |
| Software Packages |
Pilot |
| Skills |
Drive (Automobile) (A) DX+1 -11; Area Knowledge (City Roads & CityCar Depots) (E) IQ+2 -8; Land Navigation (A) IQ -6 |
CityCar is a small, stackable electronic car that allows two passengers to be shuttled from one depot to another. Just about every business-plex and major shopping area has a CityCar depot, as well as several neighborhood stops. A CityCar is $1.50 per mile.