Last updated: 2010.05.07
| Strength |
Dexterity |
Intelligence |
Health |
Character points |
| 14 |
12 |
10 |
12 |
2 |
| Physical appearance |
Height |
Weight |
| Average |
6’1” |
170 pounds |
Basic damage:
| Advantage |
Effects |
Notes |
| Teleportation |
Travel 1 yard (100 for normal teleportation); after first use (within 24 hour period), must roll equal to or under 11 |
Level 10 |
| Unfazeable |
No ‘fright’ checks; cannot be intimidated |
Treats all (polite) strangers with distant courtesy |
| Disadvantage |
Effects |
Notes |
| Partial amnesia |
No memories other than vague sense of being hunted |
— |
| Bloodlust |
Not psychotic, but nonetheless compelled to see all enemies dead |
Engages enemies instead of sneaking around them, etc. |
Physical skills:
| Combat teleportation |
Body sense |
Wrestling |
Brawling |
Driving (All-Terrain) |
Exoskeleton |
Needlecraft |
| 10 |
12 |
14 |
14 |
12 |
12 |
14 |
Mental skills:
| Featherworking |
Survival (Wasteland) |
| 11 |
11 |
Encumbrance:
| None (0) |
Light (1) |
Medium (2) |
Heavy (3) |
Extra heavy (4) |
| 28 pounds |
56 pounds |
84 pounds |
168 pounds |
280 pounds |
| Equipment |
Notes |
Weight (pounds) |
| Shiva’s gas mask |
Functions like a normal gas mask |
— |
| Thick black jumpsuit |
Covers all but head, hands, and feet (PD2, DR24) (PD1, DR2 vs. impaling damage) (Rolled 6s always give 1 points of damage) |
16 |
| Other items |
Notes |
Weight (pounds) |
| Naval sack |
Can hold up to 30 pounds of gear |
2 |
| Small military sewing kit |
— |
— |
| Medium cloak |
— |
2 |
| Biscuits |
— |
2 |
| Pencil |
Missing an eraser |
— |
| Binoculars |
— |
2 |
| Small canteen |
1 quart. 3 pounds if full |
1 |
| Robot leg piece |
3 feet in length |
7 |
Total encumbrance: 32 pounds
Raven-haired and muscular, Shiva cannot remember anything from before she awoke inside of the decrepit lighthouse. But she is in possession of a unique set of skills (including an aptitude with a military sewing kit) with no idea as to why.