The City of Fogdown

All That Lives in Darkness

June 05, 2008 16:00

All That Lives in Darkness

28 Tarsakh 1373

Dynff, Faridoon and Vuutharak finished thier elaborate planning and killing of Sen. Olis Samreich and took a few days to stay low and recuperate. On 27 Tarsakh, the Fogdown Herald came out with a special edition paper, the front page article detailing the assassination of the Senator, and pointed out several pieces of evidence that the authorities were investigating: the bloody footprints leading to the window, the arrows and poisons found in both bodies, and researching which guests were not present at the festival after the assassination, but had arrived before. The article also mentioned that a special detective had begun to actively look into the crime. Among the possessions of Senator were two gold rings which Vuutharak had took: one with an elaborate emerald crest of House Samreich and another with a black and purple nautical star.

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An Evening of Blood

April 10, 2008 20:16

An Evening of Blood

26 Tarsakh 1373

Dynff, Vuutharak and Faridoon waited patiently in their room at the Crow’s Roost for the hour of the party to arrive. They had decided 6:30 would be an appropriate time to begin the operation, meeting first in the alley behind Aldonmir’s Manor they scouted days before.

Their plan was now complete: Vuutharak would enter magically disguised as a Sunelf, with Faridoon as his bodyguard. Dynff would climb his way onto the balcony outside the west second floor bedroom. Vuutharak would approach Senator Olis Samreich, hand him a note detailing an offer to discuss business with his “employer from the Drow house Maelefka of Nyvin’dondrenz” in the room Dynff will be waiting in. Once the Senator is in the room, they will spring the trap.

As twilight began to fall on Fogdown, through the seas of people making their journeys to festivals across the island, the three headed to the alley to being. As they arrived, they saw the party had begun and guests were arriving to the manor. Vuutharak took the scroll in hand and began attempting to manipulate the magic item. With great difficultly he succeeded, after nearly an hour and half of trying. As they waited for Vuutharak, Dynff climbed onto the roof of Aldonmir’s Manor. Now with the spell successful they were on a timer: 30 minutes until Vuutharak reverted back to his true form!

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Dirty Deeds

April 09, 2008 22:01

Dirty Deeds

19-25 Tarsakh 1373

Faridoon and Vuutharak awoke to a bright spring day in Fogdown, the city streets bustling with activity, much of which was in preparation for the upcoming Green Grass Festival. Dynff had not returned from his personal business yet, but the two set out again from the Raven’s Tongue, in search of Etinee Blackmire, who they had learned the previous day may know more about Senator Olis Samreich and the Mechanex Faction.

When they found Etinee’s gallery on Burrow St., they were disappointed to found a rather slow-witted human attending it and Etinee nowhere to be found. The mumbling human informed the two that Etinee does not supervise the gallery during the day, only at night, and if they wished to purchase an item, to come back then.

Later that evening, just after sunset, Vuutharak and Faridoon returned to the gallery impersonating a fictitious noble and his bodyguard from a made up lizardfolk tribe along the Sword Coast. When Etinee greeted them in the main gallery, he was not fooled. He insisted they step into the backroom to discuss the true nature of their business. Reluctantly, they agreed.

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Whispers in the Night

March 26, 2008 19:24

Whispers in the Night

18 Tarsakh 1373

Vuutharak, Faridoon and Dynff awoke in their windowless room, in the Raven’s Tongue, still sore and filthy from their evening of running the sewers. They ordered a change of clothes from the kitchen boy and a hot bath. After freshening up, they began their business.

Vuutharak made clear that he would require his outstanding payment for running Faridoon under the walls, a fee Dynff was responsible for. He made note he had no good reason to continue to work with them – until Dynff offered him the prospect of building a reputation and life outside of the sewers in the Upper Docks, and proposed giving them both a favorable recommendation to his superiors in the Hangmen.

After their short order of business, Dynff departed on personal business, hoping to find out what he could about Senator Olis Samreich. Unfortunately without any contacts in the Crescent Downs or a plan, he spent two days, largely in vain, learning only a few trivial and commonplace facts about House Samreich and the Mechanex Faction.

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Into the wreckage

March 03, 2008 16:42

Into the Wreckage

17 Tarsakh 1373

After sealing their deal the night before, Dynff, Vuutharak and Faridoon went their separate ways for the evening, bedding down as the early hours of morning arrived.

The next day the three tended to their business separately – preparing themselves physically, mentally and most importantly, financially.

Dynff awoke in the dark little drafty cold room that he had taken the night before, at the Day Harbor Inn – the sound of rain running on the roof. He recognized he made a deal too far the night before with Faridoon and Vuuthrak, and had made his way through the streets in the light rain to send a message to his Shadow Father, Enveris by way of an attendant at the Dockside Rope Company. He would meet him later at the Skull and Four Bones, before meeting Vuutharak.

Fairdoon woke late in the afternoon to the rain outside, and the sound of water dripping from every crack in the little shanty he was staying in: nothing more than a 2 dozen beds in a common room, under a make-shift-roof. He tended to his equipment, making sure the worn rings on his chainmail shirt were not coming undone and practiced a bit with his mace. By evening he paid for his room, and left the shanty-inn. He made his way to the Skull and Four Bones to get a meal before heading out with his new employer, an unnamed Drow.

Vuutharak had heard the water slowly picking up throughout the morning, but did not rise until late afternoon. He rose out of his bed of broken furniture, straw and junk, in the ruins below the sewers and decided to scout the path ahead that night. He returned just before sunset and went directly to the alley behind the Skull and Four Bones, waiting for his two charges.

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On Assignment

February 18, 2008 06:27

On Assignment

16 Tarsakh 1373

The claws of winter have retreated on the island, revealing the city of Fogdown on the eve of spring. The fog has returned, as it does every season, and already the underworld is thriving with trade, murder, and theft.

After 3 weeks Faridoon had finally grabbed a run with House Samreich, following a spat of unemployment. He had worked as a guard for Sen. Olis Samreich while he was staying on business in the Lower Crescent Downs. Faridoon’s contract had ended when the Senator went north to the Eastern Mid-Market, to a small area, heavily guarded and owned by the house. It had been slow lately, but he blamed it on the cold; it had been unseasonably cold lately, at least as far as he could remember.

He found himself in the Day Harbor Inn, in the northern section of the Upper Docks, a little past sundown, starring at the the bottom of his empty mug. A lute player had taken the stage and began to play an upbeat song accompanied by dancing… much to the dismay of the crowded bar.

After a few rounds, he was approached by a woman he had seen at the Inn several times, but whom never paid him much mind. Now suddenly, she showed a great deal of interest. She introduced herself as Jane “Split Tongue”, an informant, and interested in anything Faridoon knew. While Faridoon protested that rumors weren’t his business, for a drink, she got his name…

For Vuutharak, work had been steady lately. About every 10 day an offer came in. Nothing was too interesting: a few drugs there, a severed hand there – mostly things people just didn’t want others to see or know about. It was perhaps other peoples shame, not fear of the law, that had kept him in business lately. It seemed like that night was the only night of not running goods under the wall through the sewers he had had in some time.

He had found himself moving briskly along the streets just before sundown, heading towards the docks looking for something to eat. The thought of fish had crossed his mind as just the thing. Two large raw tunas would do just nice.

He knew of a little stand that stayed open late. He had done business with them before in a few jobs with the Dock Guild, who used it to sell unregistered weapons at a hefty price, stuffed in fish. He never saw what a “great sword” looked like, but the thought of all that fish had just made him hungry again.

After purchasing his fish and returning to the alley that was the entrance to the sewers where he stayed, he saw a familiar symbol tagged on the wall: Gill “20 Eyes” wanted to see him at the Skull and Four Bones.

After finishing his dinner, he had headed over to the Skull and Four Bones; a shady little hole in the wall, just west of the docks. Inside, the tavern was crawling with dock workers, commoners and a cast of humaniods. Vuutharak, a lizardfolk, had fit right in. He had found Gill at a table waiting for him.

As it turned out, the Hangmen needed someone run under the walls: an up and coming assassin who couldn’t get a pass. For a price, Vuutharak agreed and headed north to the Day Harbor Inn to meet his charge…

Dynff, after arranging for Morgana De’Fey to take the phylactery, giving Etinne Blackmire a fake, had decided it would be best to get out of the Crescent Downs. He had moved into the Corner House Apartments, and rented a room, giving no name, and at a significant discount due to his connections with the Hangmen. As far as anyone was concerned, the room was vacant.

Thus, when there was a knock on the door, Dynff was quite surprised… and cautious. It had turned out is was only a message from his Shadow Father, Enveris Tren, requiring his presence at The Tithing Place, just south of the Dockside Rope Company.

After meeting with Enveris, his assignment was clear: The Mechanist faction was becoming something of a problem for the other houses, as well as the houses involved. On the surface it was looking like it was a play for power with various houses working in collusion to take over their respective houses – Sen. Olis Samreich was to be the target. Enveris noted, this job had come on Dockguild orders.

Unable to procure a wall pass for him, Enveris instructed him to go to the Day Harbor Inn to meet a lizardfolk runner who would take him under the walls. More so, he was to find a human by the name of Faridoon, who had worked as a muscle for the Senator recently. Finally, he was to intercept the Senator at a social gathering in the Crescent Downs during the Green Grass festival, and kill him. Dynff headed over to the Day Harbor Inn to meet his guide.

Meanwhile, Vuutharak had arrived at the Day Harbor Inn, which greeted him suspiciously. When Dynff arrived, he bought a name off of Jane: Faridoon. Having recognized the lizardfolk guide and now Faridoon, he passed them both notes, instructing them to meet him in room 39, on the third floor, in 15 minutes.

In the room, the three became acquainted over a few sharp glances, hands on the handles of weapons, and about 135 gold. Faridoon agreed to work for Dynff providing muscle and information. Vuutharak, agreed to take the two of them under the wall, but only if Dynff was willing to pay the extra 100 gold for his new partner. Dynff agreed, and the date was set for the run: tomorrow in the alleys behind The Skull and Four Bones, as the fog begins to gather.

Prelude: a year and a day

February 08, 2008 17:12

Prelude: A year and a day…

16 Tarsakh 1373

A year has passed since the Marked Four handed over the phylactery to Morgana De’Fey. Despite being unable to leverage his uncle, Johntress remained a prominent figure in House De’May. Freed from any debt that was owed to Morgana, the group had decided it was time to part ways. Rumors circulated for some time about the members of the gang, later nick named the Marked Four, who had killed Jonny Undergallows and three prominent Senators. Keller and Nero stuck together, going underground for several months. Last anyone heard of them they had been captured by the guard after a failed attempt at robbing a prominent merchant in the Lastshoppe district. Despite their legacy of crimes, there was never any word of their deaths, and the Fogdown Herald speculated they lingered in a prison somewhere, because someone wanted them alive. Alec after, spent some time with Stern at the Rusty Nail and is said to have remained there as his assistant. Maxin completed his apprenticeship and was admitted into the College of the Last Requiem. He appears in taverns from time to time. His current whereabouts are unknown.

Since that day a year ago, the rule of the Divine Triad has stabilized and the workings of everyday life have mostly normalized around the immense repression. Ten months ago, House De’May lost several seats in the senate to House Ashenfey, causing a slight imbalance of power. When a part of the highly secretive and reclusive Gnome islands of Lantan were sacked by the Drow wizard-pirate Din’zry Blackstar, Fogdown, specifically House Ashenfey, played a quiet but important role in reclaiming the island. When the ships returned, the once obtuse island began healthy trade relations with The City of Fogdown. With the new trade alliance came more of little seen wonders of gnomish ingenuity. In the course of several months, a Mechanist faction formed in the senate of House Ashenfey and House Samreich. To help capitalize on the trade with Lantan, the Mechanist faction has begun to push various “innovations” to the city, which would require greater utilization of House Samreich’s growing industry of clockwork machines, it’s primary source of wealth, beside former mine property in the north, and light-smithing production.

Two months ago a Senate bill was passed ordering the replacement of all oil-street-lanterns with Mechanex lanterns (the term used to describe clockwork-arcane hybrid creations). More popularly, the bill also ordered the creation of an immense clocktower in the Crescent Downs. Construction has been underway for over a month.

Questions have already begun to drift through the underworld about what this new Mechanist faction will mean in terms of power. Rumors have begun about the purchasing of land in the Crescent Downs for new industries, beyond what has already been bought for the clocktower. Beyond that, tales from merchant ships say that the god Bane has returned to Faerun, and the domains of his clergy have been restored, raising question as to the fate of the underground churches already established on Fogdown, and the guilds they tie to…