For Glory and Riches!
Jeremiah Fisk

Description

Bio

Jeremiah Fisk, only son of a baker, with five sister’s, and a mother who was always disappointed in him. He fled to the sea as a young man to earn his fortune as a sailor, but several unfortunate run-ins with pirates and lousy pay from the ships that weren’t attacked led him to realize that if he wanted to earn his fortune, he’d need to rethink which side of the sea he stood with.

Life as a pirate was never easy, but the adventure and excitement suited Jeremiah. He learned quick, and took to his duties with a certain zeal. A zeal he feels was rewarded with a run in with the legendary Seawraith. It was a dark and stormy night, all the hatches had been locked down and he was the unlucky man on watch. He spied a sail in the distance, a grand but strange ship he’d never seen before, and then suddenly there were two. One chasing the other, he recognized the second from the tales. Lightning flashed from their canons, and thunder roared in their wake, and just as soon as they had appeared, they were gone. The seas calmed, and Jeremiah had a new calling and a new dream. The sea was a much bigger place for him after that day, though his shipmates just figured he’d had a bit too much to drink. He took to keeping his brethren abiding by Besmara’s code, which wasn’t without its own pitfalls.

It was one such pitfall that lead him into the service of Roger Thanious. A small dispute became a large argument, a large argument became a heated debate, and a heated debate lead to blows. They each fought and though Roger was the victor, he did not take the life of his crewmate. It was this mercy that sparked the friendship that would eventually lead to Jeremiah accepting the position of first mate when Roger Thanious took to captaining his own vessel.

Jeremiah is an old salt of the sea, with a rolling gait and infectious laugh. He’s old enough to have seen it all, and has the grey hairs to prove it. Beware of old men in a profession where the good die young…

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

CMB/CMD

= + +
CMB Base Att. Str Mod Size
= + +
CMD Base Dex Mod Misc Conditional

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

CS Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft () Int
Craft () Int
Craft () Int
Diplomacy Cha
Disable Device Dex
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal Cha
Heal Wis
Intimidate Cha
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Linguistics Int
Perception Wis
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
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