No Rest For The Wicked
Arneth

Description

Bio

Arneth’s past was never riddled with pain, humiliation, death, sadness, or revenge. She grew up normally. Well, as normal as one can with a single parent.

Her mother died of sickness when she was young and her father took over in caretaking. The only abnormality in her youth was that her father was an Ex-Paladin, and used his skills and wisdom to teach her how to protect herself as well as any other. He taught her the path of justice, protection and nobility of the god Bahamut and the responsibilities of bearing everything he taught her.

As she grew older, so did her father. He knew his time was soon to be upon him, so he told her to seek out the main church of Bahamut and get the proper rite preformed to become a Paladin worthy to carry on her father’s legacy. She was 15. A year passed before her Father joined his beloved wife in heaven. Arneth buried him next to her and made the trek to the church alone. When she arrived, she was not immediately welcomed in. However she proved her worth in various duels and was trained further in the ways of the Paladin. She learned quickly and soon passed others her own age. It was a few years before she managed to gain the right to be accepted and her ritual preformed. At the age of 24, Arneth Velvatir, was one of very few fully pledged female Paladins.

As was custom, Arneth left her Paladin home. She had no big goal, no set destination. All she wanted was to travel and bring Bahamuts sense of justice, protection, and guidance to those who needed it.

And thus began her journey…

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By