Curiosity is the Mother of All Creation
If I Can’t Find Friends, I’ll Make Some Instead
FOR GREAT SCIENCE!!!
Power Set: Repede
Superhuman Alertness: D10 Superhuman Reflex: D10
Enhanced Strength: D8 Enhanced Stamina: D8
SFX: Disease Pockets: add a d6 and Step Up Effect when using Claws to create a Complication.
SFX: Protect Master!: Spend a PP to turn Stress from an attack into an action to Shutdown Repede.
SFX: Sneaky: Add a d6 and Step Up Effect when creating Stealth based Complications.
Limit: Exhaustion: Gain a PP to Shutdown a [Dog] Power, Recover in a Transition Scene or by activating an Opportunity.
Limit: No Dogs Allowed: Gain a PP to Shutdow Repede when Repede wonders off, can’t come along, or is otherwise absent for the scene.
Geneticist Savant: Master(3D6)
Tech: Expert (2D6)
Natural Philosophy: Expert (2D6)
Medical: Expert (2D6)
Milestone: Roaming Geneticist
1 XP: Analyze or complete a creature’s/individual’s genome
3 XP: Create a new creature in Porta-Lab or DNA Preservation Lab
10 XP: When you choose to let a creation free into the world because it is better off without you, OR kill one of your creations rather than see it go.
Milestone: Science is the Future, and the Future Starts With You!
1 XP: When you tell someone about all the ways in which you can ‘improve’ them.
3 XP: When you experiment on or modify a human being.
10 XP: When you either come to accept the imprefections of humanity are worthwhile and swear off altering people, OR when you modify an individual beyond any semblance of humanity.