Genie Wars: The Legacy of Fire

Qerd

A mischevious monkey Mustafa Fist bought from a street performer in Solku for an outrageous sum.

Qerd

Description

Mustafa’s inconstant companion, the monkey called Qerd often disappears without explanation. What kind of trouble could the small creature be getting to?

NE Tiny animal
Init + 2; Senses low-light vision; Perception + 5

DEFENSE
AC 15, touch 15, flat-footed 12 (+ 3 Dex, + 2 size)
hp 16 (1d8 + 3d6)
Fort + 2, Ref + 6, Will + 1

OFFENSE
Speed 30 ft., climb 30 ft.
Melee bite + 5 melee (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS
Str 5, Dex 16, Con 12, Int 6, Wis 10, Cha 9
Base Atk + 2; CMB + 2; CMD 7
Feats
Skills (7) Acrobatics + 17(3), Climb + 10, Disable Device + 9(3), Escape Artist + 6 (3), Perception + 11 (3), Sleight of Hand + 9 (3), Stealth + 20 (3), UMD + 8 (3)
Racial Modifiers + 8 Acrobatics, +8 Stealth for Tiny
Feats: Skill Focus-UMD (L1), Skill Focus-Stealth (L3), Weapon finesse (racial)
Rogue Abilities: SA +2d6, trapfinding, rogue talent-fast stealth, trap sense + 1
Tricks Qerd doesn’t do tricks . . . (come, fetch, heel, perform, and stay)

Bio