Subotari
Hyrkanian Archer
Description
✸ Basics ✸
Character Name: Subatari
Alignment: Chaotic Neutral
Race/Size: Human (Hyrkanian)
Class(es): Nomad
Hit Points:
Sex: Male
Age:
Height:
Weight:
Eye: Dark
Hair: Dark
Handedness
Homeland:
Hit Points:
Code of Honour
Allegiance #1
Allegiance #2
Allegiance #3
Description:
✸ Abilities ✸
| Strength: 12 | (modifier: +1) |
| Dexterity: 18 | (modifier: +4) |
| Constitution: 18 | (modifier: +4) |
| Intelligence: 16 | (modifier: +3) |
| Wisdom: 16 | (modifier: +3) |
| Charisma: 10 | (modifier: +0) |
✸ Saving Throws ✸
| Fortitude (CON) | Total Save: + | Base Save: + | Abil. Mod. + | Magic. Mod. — | Size: +0 |
| Reflex (DEX) | Total Save: + | Base Save: + | Abil. Mod. + | Magic. Mod. — | Size: +0 |
| Willpower (WIS) | Total Save: + | Base Save: + | Abil. Mod. + | Magic. Mod. — | Size: +0 |
| Magic Attack Bonus: + | Damage Resistance: | Spell Resistance: 0 | Spell Energy: 0 |
✸ Defence ✸
| Base Defence = | +10 | Misc. Mod:+ | |||
| Parry Defence = | +10 | Misc. Mod:+ | Class Mod: + | Stat. Mod: + | |
| Dodge Defence = | +10 | Misc. Mod:+ | Class Mod: + | Stat. Mod: + |
✸ Initiative ✸
| Total: + | Dex: + |
✸ Armour Class ✸
| Total: | Touch AC: | Flat Footed: | |
| Armour Bonus: | Dex. Mod: | Size Mod: 0 | Items: |
| Armor Name | Type: | DR: | Max DEX Bonus: | Check Penalty: — | Spell Fail: % | Speed: | Weight | Notes: |
✸ Melee ✸
| Total Bonus: + | STR: +0 | Size Mod: +0 | Base Attack Bonus: + |
| Finesse Weapons: + | Ability Mod: + | Size Mod: +0 | Base Attack Bonus: + |
| Weapon | Total Attack Bonus: + | Damage: | Critical: x | Type/Size: | Reach: | Notes: |
✸ Finesse ✸
| Total Bonus: + | DEX Mod: + | Size Mod: +0 | Base Attack Bonus: + |
| _ _ | Total Attack Bonus: + | Damage: | Critical: x | Type/Size: | Range: ’ | Notes: |
✸ Ranged ✸
| Total Bonus: + | DEX Mod: + | Size Mod: +0 | Base Attack Bonus: + |
| _ _ | Total Attack Bonus: + | Damage: | Critical: x | Type/Size: | Range: ’ | Notes: |
✸ Charms/Potions/Scrolls/Miscellaneous ✸
- Potion:
✸ Perception ✸
| Listen: + | Search: + | Spot: + |
✸ Skills ✸
| ■ Appraise | Total: + | INT | Ranks: — | Ability Mod: | |
| □ Balance | Total: + | DEX | Ranks: | Ability Mod: | Synergy: |
| ■ Bluff | Total: + | CHA | Ranks: | Ability Mod: | |
| □ Climb | Total: + | STR | Ranks: | Ability Mod: | |
| □ Concentration | Total: + | CON | Ranks: — | Ability Mod: | |
| ■ Craft: Any | Total: + | INT | Ranks: — | Ability Mod: | |
| □ Decipher Script | Total: + | CHA | Ranks: — | Ability Mod: | |
| ■ Diplomacy | Total: + | CHA | Ranks: — | Ability Mod: | |
| □ Disable Device | Total: + | INT | Ranks: | Ability Mod: | |
| ■ Disguise | Total: + | CHA | Ranks: | Ability Mod: | |
| ■ Escape Artist | Total: + | DEX | Ranks: — | Ability Mod: | |
| ■ Forgery | Total: + | INT | Ranks: — | Ability Mod: | |
| ■ Gather Information | Total: + | CHA | Ranks: | Ability Mod: | |
| □ Handle Animal | Total: + | CHA | Ranks: — | Ability Mod: | |
| ■ Heal | Total: + | WIS | Ranks: — | Ability Mod: | |
| ■ Hide | Total: + | DEX | Ranks: | Ability Mod: | |
| ■ Intimidate | Total: + | CHA | Ranks: — | Ability Mod: | |
| □ Jump | Total: + | STR | Ranks: | Ability Mod: | |
| ■ Knowledge (local) | Total: + | INT | Ranks: | Ability Mod: | |
| ■ Knowledge (Nobility) | Total: + | INT | Ranks: | Ability Mod: | |
| ■ Knowledge (Rumours) | Total: + | INT | Ranks: | Ability Mod: | |
| ■ Listen | Total: + | WIS | Ranks: | Ability Mod: — | |
| ■ Move Silently | Total: + | DEX | Ranks: | Ability Mod: | |
| □ Open Lock | Total: + | DEX | Ranks: | Ability Mod: | |
| ■ Perform: Any | Total: + | CHA | Ranks: | Ability Mod: | |
| ■ Profession: | Total: 0 | WIS | Ranks: — | Ability Mod: — | |
| □ Ride | Total: + | DEX | Ranks: — | Ability Mod: | |
| ■ Search | Total: + | INT | Ranks: | Ability Mod: | |
| ■ Sense Motive | Total: +0 | WIS | Ranks: — | Ability Mod: — | |
| ■ Sleight of Hand | Total: + | DEX | Ranks: | Ability Mod: | |
| ■ Spot | Total: + | WIS | Ranks: | Ability Mod: — | |
| □ Survival | Total: + | WIS | Ranks: | Ability Mod: — | |
| ■ Swim | Total: + | STR | Ranks: | Ability Mod: | |
| ■ Tumble | Total: + | DEX | Ranks: | Ability Mod: | |
| ■ Use Rope | Total: + | DEX | Ranks: — | Ability Mod: |
Skills marked ■ are class skills.
Skills marked □ are untrained or from other class levels.
✸ Languages ✸
■
□
❖
Languages marked ■ are spoken only.
Languages marked □ are both spoken and written.
Languages marked ❖ are non-verbal.
✸ Feats ✸
- Name of feat:
✸ Magic Weapons ✸
- Name of item:
✸ Treasure ✸
Silver Coins
✸ Racial Abilities ✸
✸ Class Abilities ✸
✸ Fate Points ✸
- Three
✸ Lifting and Carrying Capacity ✸
| Light Load: lbs | Medium Load: lbs | Heavy Load: lbs |
| Lift over head: lbs | Lift off ground: lbs | Push or Drag: lbs |
✸ Equipment ✸
| On person | Weight |
| Total weight of equipment: | * lbs* |
✸ Combat Maneuvers ✸
| Aim | BAB+1 |
| Bull’s Charge | Str 13+, Power Attack |
| Called Strike | Base Attack Bonus 3+ |
| Cat’s Parry | Base Parry Bonus +3 |
| Counter Charge | Dex 13+, Fleet-footed or Run |
| Dance Aside | Dex 13+ |
| Dazing Blow | Base Attack Bonus 2, Heal 4 ranks |
| Decapitating Slash | BAB +10 |
| Desperate Stab | Bab +15, Improved Initiative |
| Devastating Sweep | Whirlwind Attack |
| Distracting Arrow | Precise Shot |
| Fear the Butcher | Con 12+, Deadly Feat |
| Force Back | Power Attack |
| Fling Aside | Str 15+, Improved Grapple, Improved Trip |
| Hooking Parry | Dex 13+, Base Parry Bonus +1 |
| Human Shield | Str 13+, Improved Grapple |
| Improvised Attack | Str 13+, Dex 13+ |
| Kip up | Jump or Tumble 5+ ranks, Mobility |
| Leaping Charge | BAB +6, Jump 1 + ranks |
| Leave the for dead | Cleave |
| Masterful Disarm | Dex 13+ |
| Monkey’s Charge | Dex 15+, Dodge, Tumble 6 + ranks |
| Naming the Stroke | Called Strike, Cha 13+, Base Attack Bonus 3+, Weapon Focus |
| Pantherish Twist | Improved Uncanny Dodge |
| Ranged Disarm | Precise Shot, Improved Disarm |
| Riposte | Base Parry Bonus +5 |
| Shield Slam | Base Parry Bonus +5 |
| Sundering Parry | Improved Sunder, Base Parry Bonus +1 |
| Takedown | Dex 13+, Improved Grapple, Improved Trip |
| Tiger’s Pounce | Improved Unarmed Strike, Jump 4 Ranks |
| To the hilt | Power Attack |
| Yeoman’s Bane | Wisdom 13+, Toughness |
Bio
CONAN CAMPAIGH CHARACTER
Char. Name: Subotari Race: Class(es): Nomad 4 Age: Gender: Male Hgt: Wgt: Hair/Eye Color: Dark/ dark AL: Ch/NStr.: 12 Mod.: +1 HP: Dex.: 18 Mod.: +4 AC: 19 Con.: 18 Mod.: +4 Int.: 16 Mod.: +3 Initiative: +4 Speed: 40 ft. Wis.: 16 Mod.: +3 Cha.: 10 Mod.: +0 Base Attack: +4
Saving Throws: Fort: 8+ Ref: +8 Will: +4
Melee Attack: +5 Ranged Attack: +8
WEAPONS: 1. Hyrkanian bow: +10 to hit; damage: 1d10; crit. threat: 19-20; range increment: 100 ft. 2. Tulwar (2-hand scimitar): 5 to hit; damage: 2d81; crit. threat: 18-20. slashing weapon. 3.
ARMOR/PROTECTIVE ITEMS: 1. Chain Shirt: +4 to AC 2. 3.
SKILLS: # of skill points: 49 # unspent: Name: TMod: Rnks: Mods: Bluff (Cha) Climb (Str) 4 Craft (bowyer) (Int) 6 Craft (herbalism) (Int) Craft (any mundane) (Int) Diplomacy (Cha) (cc) Gather Information (Cha) Handle Animal (Cha) 4 Heal (Wis) 2 Hide (Dex) 5 Intimidate (Cha) (cc) Knowl. (local: Hyrk.) (Int) 6 Knowl. (rumors) (Int) 3 Listen (Wis) 5 Move Silently (Dex) 5 Ride (Dex) Search (Int) 5 Spot (Wis) 5 Survival (Wis) 7
FEATS/CLASS FEATURES:
Eyes of the Cat
Fleet Footed
Farshot
Point Blank Shot
LANGUAGES:
1.
2.
3.
4.
MISCELLANEOUS: Encumbrance: Light Load: Medium Load: Heavy Load: Lift Over Head: Drag/Push:
EQUIPMENT:
RACIAL TRAITS:
+1 racial bonus to attack rolls with all bows. +1 circumstance bonus to attack rolls with any bow if the target is within six range increments away. This increases to +2 if the target is at least nine increments away. Far Shot feat stacks. Hyrkanians can select the Far Shot feat without having to meet the feat’s prerequisites. +2 circumstance bonus to all Diplomacy, Gather Information, and Intimidate checks made anywhere east of Zamora, weat of Khitai, and north of Vendhya so long as the Hyrkanian has a visible martial weapon. -2 racial penalty to saves against hynotism of any kind. Hyrkanians can wield tulwars and Hyrkanian bows as though they were martial weapons, rather than exotic weapons. Background skills: Craft (bowyer) or Handle Animal, Knowledge [local; Hyrkania], Ride, and Survival. Favored class: Nomad Bonus Languages: Brythunian, Zamorian, Kothic, Corinthian. Hyperborean, Vendhyan, Iranistani, Khitan. Yueshi, Shemitish, and Stygian. NOMAD CLASS SKILLS: Bluff, Climb, Craft (herbalism), Craft (any mundane), Gather Information, Handle Animal, Heal, Hide, Knowledge (local), Knowledge (rumors), Listen, Move Silently, Ride, Search, Spot, and Survival. Skill Points (4 + Int, mod.) x 4. Thereafter, 4 + Int. mod. Class features (to 3rd level): Track feat is free. Favored terrain (plains or desert) which gives (among other things) +1 circumstance bonus to Hide, Move Silently, Search, Spot, and Survival checks, +1 dodge bonus. Born to the Saddle: knowledge about mounts. Bonus feat at level 2. Dndurance at level 3 as a bonus feat. Nomad charge at 4th level: +1 on any charge attacks. At 4th: +2 on favored terrain bonuses.