Glorala Brighthammer
Female dwarf cleric of Erathis
Description
| Name: | Glorala Brighthammer | ||
| Race: | dwarf | ||
| Class: | cleric | ||
| Paragon Path: | |||
| Epic Destiny: | |||
| Homeland: | Hammercrest | ||
| Alignment: | good | Deity: | Erathis |
| Gender: | female | Age: | 21 |
| Hair: | dark blonde | Height: | 4’6” |
| Eyes: | green | Weight: | 180 lbs |
| Size: | med | ||
| Initiative: | -1 | AC: | 16 | Speed: | 5 | ||
| Stat | Score | Mod | Mod+1/2 Lvl | Passive Insight: | 14 | ||
| Str: | 14 | +2 | +2 | Fortitude: | 12 | Passive Perception: | 14 |
| Con: | 14 | +2 | +2 | ||||
| Dex: | 8 | -1 | -1 | Reflex: | 10 | Max HP: | 26 |
| Int: | 11 | 0 | 0 | Bloodied: | 13 | ||
| Wis: | 18 | +4 | +4 | Will: | 16 | Surges per Day: | 9 |
| Chr: | 14 | +2 | +2 | Surge Value: | 6 | ||
Skills and Abilities:
| Name | Total | Stat | Mod + 1/2 lvl | Trained | Armor Penalty | Misc |
| Acrobatics | -2 | Dex | -1 | 0 | -1 | 0 |
| Arcana | +5 | Int | 0 | +5 | n/a | 0 |
| Athletics | +1 | Str | +2 | 0 | -1 | 0 |
| Bluff | +2 | Cha | +2 | 0 | n/a | 0 |
| Diplomacy | +7 | Cha | +2 | +5 | n/a | 0 |
| Dungeoneering | +6 | Wis | +4 | 0 | n/a | +2 (racial) |
| Endurance | +3 | Con | +2 | 0 | -1 | +2 (racial) |
| Heal | +9 | Wis | +4 | +5 | n/a | 0 |
| History | 0 | Int | 0 | 0 | n/a | 0 |
| Insight | +4 | Wis | +4 | 0 | n/a | 0 |
| Intimidate | +2 | Cha | +2 | 0 | n/a | 0 |
| Nature | +4 | Wis | +4 | 0 | n/a | 0 |
| Perception | +4 | Wis | +4 | 0 | n/a | 0 |
| Religion | +5 | Wis | 0 | +5 | n/a | 0 |
| Stealth | -2 | Dex | -1 | 0 | -1 | 0 |
| Streetwise | +2 | Cha | +2 | 0 | n/a | 0 |
| Thievery | -2 | Dex | -1 | 0 | -1 | 0 |
| Conditional Modifiers: | ||||||
| none | ||||||
| Languages Known: | ||||||
| Common, Dwarven | ||||||
Racial Abilities
- +5 racial bonus to saving throws vs. poison
- Proficient with throwing hammer & warhammer
- +2 Dungeoneering; +2 Endurance
- May use Second Wind as a minor action
- Encumbered Speed—Move at normal speed even when it would be normally reduced by armor or heavy load. Other effects that would limit speed still affect normally.
- Stand Your Ground—When an effect forces you to move, you can move one square less than specified. When an attack would knock you prone, you can make an immediate saving throw.
Class Abilities
- Armor proficiency up to chainmail
- Proficient with simple melee and simple ranged weapons
- Implement: holy symbol
- Bonus to Defense: +2 Will
- Channel Divinity: Turn Undead (Encounter power)
- Channel Divinity: Divine Fortune (Encounter power)
- Healing Word (twice per encounter)
- Healer’s Lore (when grant healing with power with healing keyword, add wisdom mod. to hp recipient receives)
Feats
- Ritual Caster—You can master and perform rituals of your level or lower.
- Weapon Focus: Hammers—You gain a +1 feat bonus to damage rolls with hammers. At 11th level, it becomes +2, at at 21st level, +3.
Powers
- At Will Powers
- Lance of Faith
- Righteous Brand
- Encounter Powers
- Healing Strike
- Daily Powers
- Guardian of Faith
- Utility Powers
- none (yet)
Rituals
- Gentle Repose
- Comprehend Language
Weapons:
| Name | Attack Bonus | Type | Damage | Range | Ammunition | Properties |
| warhammer | +4 | bludgeoning | +3 | melee | n/a | STR vs. AC; versatile |
| throwing hammer | +4 | bludgeoning | +3 | 5/10 | n/a | STR vs. AC; off-hand, heavy thrown |
Armor:
| Name | AC Bonus | Type | Check Penalty | Weight | Properties |
| chainmail | +6 | heavy | -1 | 40 lbs |
Possessions:
| Item | Weight | Item | Weight |
| ritual book | 3 lbs | holy symbol | 1 lb |
| chainmail | 40 lbs | standard adventurer’s kit | 33 lbs |
| warhammer | 5 lbs | 2 throwing hammers | 4 lbs |
Money:
| PP: | 0 |
| GP: | 10 |
| SP: | 9 |
| CP: | 0 |
Experience:
| Total | Next Level |
| 218 | 1000 |
