Hammer Faster
Graven

Description

Bio

Graven was once part of a special force of warforged soldiers, designed to infiltrate behind enemy lines. When he was severely damaged during a mission, his masters left him behind. He was, to them, replaceable. Decades passed, and the battles his forge-mates fought were near-forgotten by the time he was found, laying in a heap near a long-abandoned camp site.

His Savior took him in as a curiosity. His physical shell had long since stopped functioning and his consciousness had slipped away into stasis. His new keeper, a worker of runes, paid little notice to the glimmers of light reflected in his ruby eyes when she practiced her magics. The power of the runes called out to him, stirring energies that had been present in his forging, until he finally reawakened.

In the years that had passed, all but the most basic memories had fled his artificial mind. With his Savior’s help, he repaired his body. In return, he learned to use his skills to help her in small ways, such as repairing things around her house. After a time, his curiosity in her work grew and he proved to have a knack for harnessing her runic magic in ways she could not.

On a clear summer day, his Savior left to visit Hammerfast, leaving him to watch the house and study his runes. She never returned. A long forgotten memory stirred as he began to wonder at her absence. He recalled forge-mates disappearing from his unit, along with a word: “retired”. Surely, that must be what happened to his Savior. She was gone, now. Returned to the Maker’s Forge.

He had no need for the house, so after a time, he took what was needed, turned the animals loose, and set out upon the world to seek the runes that now defined his purpose.

What the PCs know:
Graven is generally quiet about his past. He is honest about not remembering much about it, and will freely talk about his goal of seeking runic knowledge.
He is a bit awkward, not fully grasping the purpose of social customs, though he will occasionally show a rare spark of intuition. He is happy to offer his talents and to anyone who will ask. Literally. This may prove problematic at some point. He was built to serve.
Rather than learn names, he tends to address people using titles. He will use a person’s profession or some other obvious feature about them until he learns more about them to give them a more personal title. For now, Lyaevel is “the Swordelf”, Jarveth is “the Fierce Dwarf”, and Hellion is “the Pale One”.

Level 2: A return to battle has sparked some of Graven’s dormant memories of warfare, but they are shaped by his recent experiences. As a result, he has remembered how to spur on comrades to fight through adversity. This resurgence has also quickened his practice of a skill his Savior attempted to teach him but which he was never able to master: the mundane healing arts.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By