Imperiums
SMUJ

Description

Bio

Hi, I’m Chukk, the Daisy. At least that’s what Smuj calls me. I’m not a real daisy, just a cheap bronze knockoff, but Smuj can’t, well, function in any kind of society without me. And for Kord’s sake, don’t tell him I’m not real. Trust me on that. See, when Smuj was very young, his mum, the orc of the pair (yeah, papa was either drunk, passed out, or worse), gave me to him. I was just a crappy little trinket stolen off some ugly little wanna-be princess whose travel party wandered a little too close to Smuj’s hovel. He was so enamored by me that he never took me off his shirt, or make-shift necklace, or whatever I could be pinned to.

So understand this: Smuj is fairly intelligent, but a bit loony. He can’t talk unless it’s through me. Mind you, I’m not a magical item at all (a talking daisy, don’t look too far into that), just a crutch for a mad half-orc. Without me, he’s incommunicable, which makes him very irate and uncontrollable. Hey, you would be too if you “magically” lost your ability to speak.

Smuj’s parents are dead. Well, I think they’re dead. His papa was never there, being human and pretty much unable to live in orc territory. Perhaps he never survived the mating. Who knows, mum is the only thing Smuj knew. Not long after he got me, his mum left. Smuj was left to fend for himself. Maybe that’s why he needs me, empty cave syndrome and all. Anyway, Smuj pretty much taught himself what he needed to know to survive. His weapon skills were a combination of spying on humans in battle and using wooden mock-ups of axes and swords to beat the tar out of tree stumps and wandering warthogs.

At some points in his life, Smuj has lost me and gone berserk, only to find me again and resume life. One of these times was near a human outpost of some sort. Smuj was observing a duel of some sort between two pompously dressed human males, and they spotted him peeking from a bush. They caught him, tied him up in a shack used for storing old armor and weaponry, and beat him unmercifully. They even used him as a sparring dummy. Then they saw me, peeking out from a rag I was hidden in. They took met from him and tossed me around like a shuttlecock on Badminton Day. He lost it. He broke his bonds, slaughtered the two pomps, and retrieved me from the wreckage. After calming down, he burgled what he could carry and ran off.

Smuj doesn’t really have a home now. He carries what he owns, and forages for the rest. He takes shelter in caves, under trees and overhangs, and, rarely, abandoned buildings. He’s a good guy, orc, half-orc, whatever. His moral compass seems to be pointed in the general direction of goodness. It’s society that has a problem with him. Orcs think he’s not orc enough, and humans are untrusting and mean. Mostly, he doesn’t mind though. He’s got me.

Udalrich's Pathfinder Character Sheet

Character Name: Campaign: Player: Level:
Class: Race: Alignment: Deity:
Size: Age: Gender: Height:
Weight: Eyes: Hair: Skin:
Ability
Name
Ability
Score
Ability
Modifier
Temp
Score
Temp
Modifier

Total

Wounds/Current HP

Speed
STR HP
DEX AC = 10 + + + + + + + Damage Reduction
CON Total Armor Shield Dex Size Natural Deflect Misc
INT Total Dex Misc Experience Points
WIS Touch Flat-Footed Initiative = +
CHA
Saving Throws Total Base
Save
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
Conditional Modifiers CMB Total BAB Str Size Misc
= + + +
Fortitude = + + + + CMD Total BAB Str Dex Size Misc Base
Reflex = + + + + = + + + + + 10
Willpower = + + + + Spell Resistance Base Attack Bonus
Attack Attack Bonus Damage Critical
Range Type Notes
Attack Attack Bonus Damage Critical
Range Type Notes
Attack Attack Bonus Damage Critical
Range Type Notes
Add new weapon
x + - Attack Attack Bonus Damage Critical
Range Type Notes
Armor/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
Shield/Protective Item AC Bonus Weight Check Penalty
Spell Failure Special Properties
Feats Special Abilities
Add new feat
x + -
Traits
Add new trait
x + -
Languages
Add new language
x + -
Other Possessions
Item Wt Item Wt
Add new possesion
x + -
Light
Load
Medium
Load
Heavy
Load
Lift Over
Head
Lift Off
Ground
Push or
Drag
Money
PP - , GP - , SP - , CP -
Skill Name Key
Ability
Skill
Mod
Ability
Modifier
Ranks Misc
Modifier
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft Int
Craft Int
Craft Int
Diplomacy Cha
Disable Device* Int
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal* Cha
Heal Wis
Intimidate Cha
Knowledge* Int
Knowledge* Int
Knowledge* Int
Knowledge* Int
Knowledge* Int
Linguistics* Int
Perception Wis
Perform Cha
Perform Cha
Perform Cha
Profession* Wis
Profession* Wis
Ride Dex
Sense Motive Wis
Sleight of Hand* Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha
Add new skill
x + -
* Trained Only † Armor Check penalty applies
Conditional Modifiers
Spellcaster 1
Known Spells Spell Save Arcane Spell Failure %
Domain/School 1: Domain/School 2: Spells
Known
Spell
Save DC
Level
Spells
Per Day
Bonus
Spells
0 0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Caster Level Concentration Spell Resistence Check Conditional Modifiers
Spells Known
0: 2: 4: 7:
5: 8:
1: 3:
6: 9:
Bio
Created by
Derived from Takissis' D&D 3.5 Sheet and ChainsawXIV's list implementation.