| Name: Reginald ‘Reggie’ Banks III |
Virtue: Temperance |
Archetype: The Reaper |
| Geist: The Hanged Vigilante |
Vice: Wrath |
Threshold: The Torn |
| Chronicle: Inheritance |
Concept: Small-time criminal with rich roots |
Krewe: |
| Power |
Intelligence •• |
Strength ••• |
Presence ••• |
| Finesse |
Wits •• |
Dexterity ••• |
Manipulation •• |
| Resistance |
Resolve •• |
Stamina •• |
Composure •• |
| Mental |
Physical |
Social |
| Academics |
Athletics •• |
Animal Ken |
| Computer |
Brawl ••• |
Empathy • |
| Crafts • |
Drive |
Expression • |
| Investigation • |
Firearms •• |
Intimidation (Staredown) •• |
| Medicine |
Larceny (B&E) •• |
Persuasion |
| Occult (Geist) •• |
Stealth |
Socialize |
| Science |
Survival |
Streetwise •• |
| |
Weaponry •• |
Subterfuge • |
| Merits |
Manifestations |
Keys |
Keystone Momento |
| Allies (Criminal) •• |
The Shroud • |
Pyreflame |
Colt (Passion,Stigmata; Firearms) |
| Danger Sense •• |
The Rage •• |
Passion |
|
| Haunt-Utility •••• |
The Boneyard • |
| Haunt-Fluidity ••• |
| Haunt-Residue •••• |
| Charm-Blanket (Stricken) • |
| Health •••••••• |
Willpower •••• |
Psyche •• |
Plasm 8 |
Synergy 7/10 |
| Size 5 |
Speed 10 |
Defense 2 |
Initiative +4 |
XP Expenditure:
7 – Learned The Boneyard •
3 – Learned Investigation •