Its Good to be Evil!

Big Daddy

Half-Ogre Barbarian

Big Daddy

Description

Bio

Class Features:

Rage Powers:

Possessions:

Description
Big Daddy has a tattoo around his neck sort of like a necklace of thick black lines coming to points at both ends that go all the way around. Two bands of black run parallel to each other and through the pointy lines forming the “chain”.

History:
The half-ogre lay in wait chained up in the stockades. He had been wrongly accused for the murder of one of the citizens of Kendermore. Unfortunately he had gotten lost from his Nomadic barbarian tribe and had been attracted by the lights of Kendermore by night. It was here he headed in hopes of finding his family. The only problem is that he found more than he bargained for. The half-ogre stumbled upon a sprawled out body of a Kender in a tavern. Within moments of entering guards arrived and arrested the hapless half-ogre. His fate had been sealed, or so it had seemed. After spending three days in the stockades before his trial, he came across the strangest sight. There standing in front of him was what appears to be a small girl or Kender. To a half-ogre the whole town looks to be run by children, which is quite strange to him. This girl was different. “Hey, big daddy, why are you locked up here?” asked the little one. Before he could answer a voice called out, “Little sister, come on let’s go dinner is ready!” For some reason the half-ogre thought it was her name and replied, “Little Sister, me stuck here by little people for finding dead little person. Dey say that me gonna die soon.” Little sister looked at Big Daddy and smiled, “Not today you aren’t. Tonight you are gonna come to my house and eat dinner.” With that Little Sister climbed onto the stockade and began picking the locks. Within moments the big one was free. He looked at her in shock but stayed in the stockades. “You are free come on let’s go get some food I am hungry!”, Little Sister said while tugging on the half-ogres arm. “Me have to find my people, but me really hungry right now too,” said the half-ogre. “Well Big Daddy let’s go eat silly then we can find your people,” as she grabs his hands and pulls harder. Then she asks him, “Big Daddy, can you carry me. I want to be able to see things how you see them.” He picks up Little Sister and smiles and says, “I like that name, Big Daddy.” Together they head to Little Sister’s house. The door is extremely small so Little Sister asks, Big Daddy to wait outside while she gets some food and her traveling equipment. After they eat, Little Sister climbs on top of Big Daddy’s shoulder and they head out into the night. The two instantly became friends due to the half-ogre being treated with such kindness from such a small person. Together the two wandered the countryside in search for his tribe. They were quite resourceful, but often got into trouble due to Little Sister’s curiosity and Big Daddy’s willingness to go along with it. The two stumbled across the barbarian camp one night. They finally found what they were looking for. Only when they began approaching the camp they were spotted by a band of humans and elves. This group ambushed Big Daddy and Little Sister. “We can’t have them warning the camp, let’s dispose of them right here and now!” threatened a ranger. “No their destinies will be decided by fate,” as he pulls out a bag of bones and rolls them onto the ground. “Hmmmmmm…..”, he sits there and ponders the meaning for a bit. The others watch impatiently. Finally the robed one speaks, “As I thought they are destined to make a path in the world and shall not die here.” Little Sister and Big Daddy were relieved, but soon turned back to concern when the robed one continued by starting some chantings. The others back away from Little Sister and Big Daddy as his chantings began coming to an end. The world changed before their eyes. Night gave way to dusk as the perpetual twilight of the land filled their senses. The two were standing on a hill looking down at a city never seen before, the city of (Becquer names starting city) of Cheliax. “Well I guess we head that way”, Little Sister said eagerly. “Ok”, said Big Daddy still not quite understanding what had happened. Together the two continue their journey, while growing richer and more powerful in the process.

Udalrich's Pathfinder Character Sheet

Character Name: Campaign: Player: Level:
Class: Race: Alignment: Deity:
Size: Age: Gender: Height:
Weight: Eyes: Hair: Skin:
Ability
Name
Ability
Score
Ability
Modifier
Temp
Score
Temp
Modifier

Total

Wounds/Current HP

Speed
STR HP
DEX AC = 10 + + + + + + + Damage Reduction
CON Total Armor Shield Dex Size Natural Deflect Misc
INT Total Dex Misc Experience Points
WIS Touch Flat-Footed Initiative = +
CHA
Saving Throws Total Base
Save
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
Conditional Modifiers CMB Total BAB Str Size Misc
= + + +
Fortitude = + + + + CMD Total BAB Str Dex Size Misc Base
Reflex = + + + + = + + + + + 10
Willpower = + + + + Spell Resistance Base Attack Bonus
Attack Attack Bonus Damage Critical
Range Type Notes
Attack Attack Bonus Damage Critical
Range Type Notes
Attack Attack Bonus Damage Critical
Range Type Notes
Add new weapon
x + - Attack Attack Bonus Damage Critical
Range Type Notes
Armor/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
Shield/Protective Item AC Bonus Weight Check Penalty
Spell Failure Special Properties
Feats Special Abilities
Add new feat
x + -
Traits
Add new trait
x + -
Languages
Add new language
x + -
Other Possessions
Item Wt Item Wt
Add new possesion
x + -
Light
Load
Medium
Load
Heavy
Load
Lift Over
Head
Lift Off
Ground
Push or
Drag
Money
PP - , GP - , SP - , CP -
Skill Name Key
Ability
Skill
Mod
Ability
Modifier
Ranks Misc
Modifier
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft Int
Craft Int
Craft Int
Diplomacy Cha
Disable Device* Int
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal* Cha
Heal Wis
Intimidate Cha
Knowledge* Int
Knowledge* Int
Knowledge* Int
Knowledge* Int
Knowledge* Int
Linguistics* Int
Perception Wis
Perform Cha
Perform Cha
Perform Cha
Profession* Wis
Profession* Wis
Ride Dex
Sense Motive Wis
Sleight of Hand* Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha
Add new skill
x + -
* Trained Only † Armor Check penalty applies
Conditional Modifiers
Spellcaster 1
Known Spells Spell Save Arcane Spell Failure %
Domain/School 1: Domain/School 2: Spells
Known
Spell
Save DC
Level
Spells
Per Day
Bonus
Spells
0 0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Caster Level Concentration Spell Resistence Check Conditional Modifiers
Spells Known
0: 2: 4: 7:
5: 8:
1: 3:
6: 9:
Bio
Created by
Derived from Takissis' D&D 3.5 Sheet and ChainsawXIV's list implementation.