Legend of the Five Rings, 3rd Edition
Rank 1, Insight 119
Rings
| Earth |
2 |
Stamina |
2 |
Willpower |
2 |
Water |
2 |
Strength |
2 |
Perception |
2 |
| Fire |
2 |
Agility |
3 |
Intelligence |
2 |
Air |
2 |
Reflexes |
3 |
Awareness |
2 |
| Void |
3 |
|
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Primary Weapons
| Weapon |
Attack |
Damage |
Notes |
| Katana |
7k3 + 1 |
5k2 |
|
Armor TN Bonus: 5
TN to Be Hit (REF x 5 + Armor + Modifiers): 20
Initiative (REF + School Rank, keep REF): 4k3+8
Wounds (Earth x 2 per level, Earth x 5 for Out)
| Wound Level |
Penalty |
Total |
Notes |
| Healthy |
+0 |
4 |
|
| Nicked |
+3 |
8 |
|
| Grazed |
+5 |
12 |
|
| Hurt |
+10 |
16 |
|
| Injured |
+15 |
20 |
|
| Crippled |
+20 |
24 |
|
| Down |
+40 |
28 |
Must spend Void to act |
| Out |
|
38 |
Cannot act |
| Skill |
Trait |
Rank |
Roll |
Emphases/Mastery Abilities |
School Skill? |
| Etiquette |
AW |
3 |
5k2 |
Add +5 to Contested Social Skill rolls |
X |
| Iaijutsu |
REF |
4 |
7k3 |
May Focus additional time in Iaijutsu duel; roll additional die for Focus in Iaijutsu duel |
X |
| Kenjutsu |
AG |
1 |
4k3 |
|
X |
| Kyujutsu |
REF |
1 |
4k3 |
|
X |
| Courtier |
AW |
1 |
3k2 |
|
X |
| Battle |
PER |
2 |
4k2 |
|
|
| War Fans |
AG |
1 |
4k3 |
Menhari-Gaita |
|
| Lore (Law) |
INT |
1 |
3k2 |
|
|
| Lore (Crane) |
INT |
1 |
3k2 |
|
|
| Lore (Heraldry) |
INT |
1 |
3k2 |
|
|
| Lore (Bushido) |
INT |
1 |
3k2 |
|
|
| Storytelling |
AW |
1 |
3k2 |
|
|
| Meditation |
VOID |
1 |
4k3 |
|
|
| Horsemanship |
AG |
1 |
4k3 |
Can fight while mounted |
|
| Knives |
AG |
1 |
4k3 |
|
|
| Games (Sadane) |
AW |
1 |
3k2 |
|
|
| Games (Shogi) |
AW |
1 |
3k2 |
|
|
| Games (Go) |
AW |
1 |
3k2 |
|
|
| Glory |
1 |
Honor |
4.5 |
Status |
1 |
Notoriety |
0 |
Shadowlands Taint |
0 |
School Techniques (Crane Duelist)
| Rank 1 |
Way of the Crane |
Add 2 x Iaijutsu rank to all Initiative rolls |
| |
|
Use Iaijutsu in place of Kenjutsu when using katana |
Advantages / Disadvantages
| Combat Reflexes |
After rolling Initiative, can change order up or down one |
6 pts |
| Idealistic |
Honor loss increased by 1, Honor gain of 5 pts increased by 1 |
2 pts |
| Can’t Lie |
Lying immediately noticeable |
3 pts |
Dice to roll: