Description
DR. RAFAEL KINCAID CR 1/2
Male Human Alchemist (Vivisectionist) 1
N Medium Humanoid (Human)
Init + 3; Senses Perception + 6
DEFENSE——————————
AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 10 (1 + 1d8 + 1)
Fort + 3, Ref + 5, Will + 2
OFFENSE——————————
Spd 30 ft. (lgt encumbrance)
Melee Sword Cane – 3 (1d6 + 1/20/x2) or
Unarmed Strike + 3 (1d3 + 1/20/x2)
Ranged Acid Flask + 4 (1d6 + 2)
Special Attacks Sneak Attack + 1d6
Alchemist (Vivisectionist) Spells Known (CL 1, 1 melee touch, 3 ranged touch):
STATISTICS——————————
Str 12, Dex 16, Con 12, Int 14, Wis 14, Cha 7
Base Atk + 0; CMB + 1; CMD 14
Feats Brew Potion, Improved Unarmed Strike, Throw Anything, Weapon Finesse
Skills Climb + 0, Craft (Alchemy) + 6, Disable Device + 6, Escape Artist + 2, Fly + 2, Heal + 8, Perception + 6, Profession (Doctor) + 6, Ride + 2, Survival + 6, Swim + 0 Modifiers Alchemy + 1
Languages Common, Dwarven, Sylvan
SQ Mutagen (DC 12) (Su)
Combat Gear Studded Leather, Sword Cane; Other Gear Acid Flask, Alchemist’s Kit, Healer’s kit (10 uses), Thieves’ tools
SPECIAL ABILITIES——————————
Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Improved Unarmed Strike Unarmed strikes don’t cause attacks of opportunity, and can be lethal.
Mutagen (DC 12) (Su) Mutagen adds +4 to a Physical attribute, -2 to a mental attribute, and +2 natural armor for 10 minutes/level.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons. Int bonus to damage.
