Description
Ability Scores
Str: 15
Con: 10
Dex: 19
Int: 16
Wis: 12
Cha: 12
Defenses
AC: 22
FORT: 16
REF: 20
WILL: 15 (+4 vs. Charm, -2 vs. Arachnids)
Speed
Initiative: 12
Movement: 6
Senses
Passive Insight: 20
Passive Perception: 25
Skills
Acrobatics: 13 (trained)
Arcana: 7 (as if trained)
Athletics: 6
Bluff: 5
Diplomacy: 5
Dungeoneering: 5
Endurance: 4
Heal: 5
History: 7
Insight: 10 (trained)
Intimidate: 5
Nature: 5
Perception: 15 (trained)
Religion: 7
Streetwise: 10 (trained)
Thievery: 13 (trained)
Feats and Features
Brutal Scoundrel (+2 Sneak Attack)
Far Shot (+5 square range)
Improved Initiative (+4 initiative)
Backstabber (d8 instead of d6 for sneak attacks)
Surprise Knockdown (crit hit + combat advantage = knock prone)
Powers
Deft Strike (at-will)
Riposte Strike (at-will)
King’s Castle (encounter)
Bait and Switch (encounter)
Cloud of Steel (encounter)
Easy Target (daily)
Walking Wounded (daily)
Agonizing Shot (daily)
Fleeting Ghost (at-will)
Chameleon (at-will)
