Lance/Valenae
CORI lackey/Eladrin Wizard
Description
== Created Using Wizards of the Coast D&D Character Builder ==
Valenae, level 5
Eladrin, Wizard
Build: War Wizard
Arcane Implement Mastery: Wand of Accuracy
Versatile Expertise: Versatile Expertise (Heavy Blade)
Versatile Expertise: Versatile Expertise (Wand)
FINAL ABILITY SCORES
Str 10, Con 10, Dex 16, Int 21, Wis 12, Cha 8.
STARTING ABILITY SCORES
Str 10, Con 10, Dex 14, Int 18, Wis 11, Cha 8.
AC: 17 Fort: 12 Reflex: 17 Will: 16
HP: 36 Surges: 7 Surge Value: 9
TRAINED SKILLS
History +14, Arcana +14, Nature +8, Diplomacy +6, Religion +12
UNTRAINED SKILLS
Acrobatics +5, Bluff +1, Dungeoneering +3, Endurance +2, Heal +3, Insight +3, Intimidate +1, Perception +3, Stealth +5, Streetwise +1, Thievery +5, Athletics +2
FEATS
Wizard: Ritual Caster
Level 1: Versatile Expertise
Level 2: Twist the Arcane Fabric
Level 4: White Lotus Riposte
POWERS
Wizard at-will 1: Scorching Burst
Wizard at-will 1: Magic Missile
Wizard encounter 1: Burning Hands
Wizard daily 1: Acid Arrow
Wizard daily 1 Spellbook: Freezing Cloud
Wizard utility 2: Guardian Blades
Wizard utility 2 Spellbook: Memory to Mist
Wizard encounter 3: Maze of Mirrors
Wizard Daily 5: Visions of Avarice
Wizard daily 5 Spellbook: Bigby’s Icy Grasp
ITEMS
Indomitable Resolve Vestments +2, Cloth Armor (Basic Clothing), Wand Implement, Adventurer’s Kit, Longsword, Dagger (5), Accurate wand
SPECIAL ITEMS
Wand of Accuracy: +1 attack; +3 Attack/Encounter
RITUALS
Brew Potion, Make Whole, Tenser’s Floating Disk
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Bio
Lance is a cog in the machine, and it rankles him. To make himself more seem more grand, more important to others, he will offer knowledge that is partly correct, or even wholly incorrect if he thinks there is no chance of the receivers ever discerning the untruth. His mind is made up that he will forever be a bachelor in his fastidiously clean, too-small house in a small, quiet neighborhood. He is a defeated man. Lance wants only to collect his pay and go home.
Valenae is a reluctant hero. He will refuse the spotlight if it is offered to him. He has no thought of himself as above all other races, as do most true Eladrin. He is almost wholly detached from Eladrin society. Slovenly, unhygienic, relatively unmannered, he cares nothing for what others think of him. There is always the sense that he just wants the adventure to end, and to go home; that there is something detestable to go home to, but it is all that is awaiting him.
