Boots of striding and springing 5500
Gloves of dexterity 4000
hat of disguise 1800
Bag of holding 2500
Acquired from the talented xamot and tomax, the twins in the caters tower in Misthaven. Zion requested these specific items to branch out to areas that his spells are unable to reach.
The hat was to be able to move around in the city undetected as one of the kings. Dexterity to make him harder to hit, as well as enhance his marksmanship with his newly found ability to convert spells into pure arcane energy. The boots for that little bit of speed that always seems needed, and finally, the bag of holding, simply, the kings should be able to transport what is found in and around their kingdom.
13800
Zion (William Marshal) is from a long line of sword scions. at a young age he picked up the sword to practice with his father. he never had the full knack for physical fighting however. From generations past a Silver Dragon mated with one of his ancestors. His Skills in the arcane arts came in his teen aged years while father was away on one of his many errands for the Sword Lords.
Zion never gave up his love of the Alduri Dueling sword and was given one as a gift from his father. As Zions skills as a fencer will never compare to a true champion, it was not the families weapon passed down from generations but it is a good weapon.
When the call to clear the southern reaches came and the charter written, Zion was only too happy to sign his name. A quest to bring order to the lawless, peace to a new nation and honor to his family.