Name Ethan Howle
Rank 1st Level
Race Human
High Perception and Solid Gut Instincts (Rolled 1)
| Sex |
Male |
SAVING THROWS |
Bonus |
| HT |
5’11" |
Save vs Spell |
0 |
| WT |
240 lbs |
Save vs ritual |
0 |
| Pntl Psych NRG (PPE) |
2 |
Save vs Psionic |
0 |
| HP |
17 |
Save vs toxin |
0 |
| Struct Dmg Cap |
37 |
Save vs poison |
0 |
| Level |
1 |
Save vs Drugs |
0 |
| Exp. |
0 |
Save vs Insanity |
0 |
| Birthday |
4/25/89 (age 26 ) |
Save vs poss. |
0 |
| HTH: |
Basic |
Save vs horror |
+2 |
| Cash |
$40,000 in bank |
Save vs coma/death |
0 |
| Alignment |
Scrupulous |
Save vs disease |
0 |
| ISP |
N/A |
Save vs Mind contol (Drugs, Charms, Potions) |
0 |
| Attribute |
Score |
COMBAT |
Bonus |
| IQ |
11 |
Strike |
+0 |
| Mental Endurance |
11 |
Parry |
+0 |
| Mental Affinity |
13 |
Dodge |
+0 |
| Physical Strength |
6 |
Roll |
+1 |
| Physical Prowess |
8 |
Pull |
+0 |
| Physical Endurance |
12 |
Initiative |
+0 |
| Physical Beauty |
11 |
Damage |
+0 |
| Speed |
22 |
Entangle |
|
| |
|
Attacks |
4 |
| Perception |
+2 |
|
|
| Attacks |
4 |
|
|
| Save Vs Horror |
+2 |
|
|
| Weapon Proficiencies |
Level Acquired |
Strike |
Parry |
Rate of Fire |
Thrown |
Range |
| Knife |
1 |
|
1 |
|
1 |
|
| Archery |
1 |
1 |
1 |
2 per melee |
|
|
| Rifle |
1 |
1 |
|
|
|
|
| Trick Shot |
1 |
|
|
|
|
|
| Weapons: |
Damage |
SDC or Make |
Range |
Rounds |
| Compound Bow. |
2D6+1 |
American |
700 feet |
Quiver Size |
| Hunting Rifle |
5D6 |
Hunting |
2000 feet |
10 |
| Knife |
1D6 |
| Armor |
AR |
SDC |
Penalty |
| NA |
– |
– |
– |
| OCC Skills |
Base % |
OCC B+ |
CL-A |
C-R |
Total % |
| Animal Husbandry |
45+5 |
15 |
1 |
1 |
60% |
| Breed Foxes |
40+5 |
25 |
1 |
1 |
65% |
| Brewing |
25/30+5 |
10 |
1 |
1 |
35/40% |
| Brewing:Medical |
25/30+5 |
10 |
1 |
1 |
35/40% |
| Climb |
40/30+5 |
10 |
1 |
1 |
50/40% |
| Herding |
30+5 |
10 |
1 |
1 |
40% |
| Horsemanship: General |
40/20 +4 |
5 |
1 |
1 |
45/25% |
| Hunting |
- |
- |
1 |
1 |
—% |
| Land Navigation |
36+4 |
10 |
1 |
1 |
46% |
| Prowl |
25+5 |
10 |
1 |
1 |
35% |
| Running |
| Swimming |
50+5 |
5 |
1 |
1 |
55% |
| Track/Trap Animals |
20/30+5 |
20 |
1 |
1 |
40/50% |
| Wilderness Survival |
30+5 |
15 |
1 |
1 |
45% |
| Elective Skills |
Base % |
OCC B+ |
CL-A |
C-R |
Total % |
| Cooking |
35+5 |
0 |
1 |
1 |
35% |
| Fishing |
40+5 |
0 |
1 |
1 |
40% |
| First Aid |
45+5 |
0 |
1 |
1 |
45% |
| Gardening |
36+4 |
0 |
1 |
1 |
36% |
| Sewing |
40+5 |
0 |
1 |
1 |
40% |
| Singing |
35+5 |
0 |
1 |
1 |
35% |
| Outdoorsmanship |
- |
0 |
1 |
1 |
- |
| Tracking: Humans |
25+5 |
0 |
1 |
1 |
25% |
| Secondary Skills |
Base % |
OCC B+ |
CL-A |
C-R |
Total % |
| Streetwise |
20+4 |
0 |
1 |
1 |
20% |
| Equiptment |
| Traveling clothes, a second set of street clothes, running shoes, a pair of boots, a pair of gloves, a leather jacket, ,rain poncho, 3 seets of camouflage netting (blanket sized), box cutter (1D4 SDC), heavy-duty flashlight, one small flashlight, pocket mirror, a disposable cigerette lighter, a box of wooden matches, roll of duct tape, set of eating utinsils, binoculars, walkie-talkie, sunglasses, two canteens, backpack, duffle bag, knapsack, food rations (7 days) and personal items. |
| Tools of the Trade: |
| 2 extra (fox sized) blankets, 1 large sack, 2 medium sacks, 8 animal snares, 3 small animal cages, one medium animal cage, 14 fox collars, 9 fox leashes, 5 fox muzzles, a fox wistle, flea powder, two dozen flea collars, a box of treats, a big bag of dry fox food, first aid kit for K9’s, basic care items for amimals. |
| Weapons |
| Hunting Knife, Composite Bow, Hunting Rifle. |
| Foxy McFoxerson |
| Species: Fox |
| Sense Undead: 250 feet |
| Alignment: Principled |
| Speed: 30 MPH |
| Hit Points: 10 |
| SDC: 16 |
| Life Span: Average Fox Life |
| PPE: 9 |
| Natural abilities: Nightvision 100 feet, Prowl 45%, Tracking (by smell) 60%, Swim 65%, Leap 4 feet, Bite 1D4 |
| Typical Bonuses: +2 to initiative, +2 to strike, +3 to dodge, +1 to entangle, +2 vs. Horror Factor. APM: 3 |
Ethan was born in Mobile,Alabama where he lives well till the day both his parents died in a car crash after that the city sent him to live with his uncle.Uncle Phill was a hunter with a small horse farm on his property and taught the young Ethan how to care for horses and how to hunt as well as how to make arrows. Ethan learned to love nature over the busy cityscape and would spend much of his time camping and going hunting with his uncle as he grew up.now a young man himself he makes money bring in deer meat and skins to sell making a modest living before that day when the zombies came.