Close Attack: 5
Improved Grab; Hold; Smash
Enhanced Trait (strength): 5r
Extra Limb: 1r
Feature: Internal compartment: 1r
Movement; Sure Footed; Slither: 2r
Senses: Communication Link (Zoey) 1, distance 1: 2r
This familiar is Zoey’s primary combat monster and the most powerful of her familiars.
Extra limb: 1r
Feature; riding saddle: 1r
Movement; Sure Footed 6; Wall Climb 1:7r
Senses; Communication Link (zoey): 1r
This Familiar is Zoey’s main mode of transportation and also her secondary battle creature. It was primarily used in combination with Daryl’s weaponry abilitys.
Close Attack: 2
Ranged Attack: 4
Flight (wings): 6r
Feature: Internal Compartment 1; Saddle1: 2r
Senses: Direction 1; Communication Link 1: 2r
This familiar is one that Zoey’s created for transportation of large groups and for long distance travel. She can also create a pair of wings to just transport herself.
Familiar: Stand-in/ The Paper thief
Throwing Mastery: 3
Ranged Combat (cards): 3
Movement: surefooted: 1r
Senses: communication link (zoey): 1r
This was a familiar that Zoey created very early on. She made it to act as her stand in and make people believe that it was the one doing all the crazy paper magic while she blended into the background. She stopped using it after she lost control of her powers and destroyed most of a city block. But now that she’s no longer in New York he might just make a comeback.
*The immunity doesn’t work in terms of the fire and what not but seeing as the mind effecting stuff doesn’t kick in until rank 30 and they don’t have minds I just shot for the rank 30