Light of Andoran

Lorn Greyston

5'10" Purple Eyes, Short Brown hair, Light skinned, 190 lbs of average strength.

Lorn Greyston

Description

Bio

Born in a small farming and hunting village Lorn longed for more than the simple existence of his parents. Often found wandering the forest rather than helping in the fields, he is viewed a waste by the village. At the age of 10 while deep in the woods far from the village he was set upon by wandering thieves. Beaten for information about his village and coin he may be carrying, he refused to talk and give up his people to these ruffians. As the bandits prepared to kill him a blinding light flashed through the woods. Lorn fell to the ground and through bloodied and bruised eyes saw a man in brilliant robes wielding a staff, shooting flames from his hands. Finally the pain took him and Lorn passed out.
Upon waking, Lorn gently moved expecting the intense pain from the beating he received yet after a few test moves found there was no pain and all his wounds had been healed. The bandits lay about the clearing, burnt and unrecognizable as once being human. The robed man was nowhere to be seen. Not far from one of the corpses a book lay on the ground apparently dropped by mysterious savior. Picking it up Lorn felt a strange tingling surge through him and inside were the incantations of spells. This is what Lorn had been looking for in his life. Magic!
For 5 years he read and re-read the book of simple spells practicing them over and over. Every day he went to the woods and made simple files and lights dance. Away from the eyes of the village that feared magic and those that wielded it. He wanted more. Yet the more he secluded himself the more his peers bullied him for not being a skilled hunter like it father and brother. One day a group of boys cornered him pushing and punching him. Lorn tried to get away yet the anger built up until he grabbed the nearest boy and with no control sent lightning coursing through his body killing him on the spot. All fell silent as the body dropped to the ground. Lorn knew that everything had changed.
Running from the boys he went home and grabbed what he could carry, left a quick note to his parents apologizing for everything and ran from the village with no care of where he went as long as it was away. That day he vowed to never use his magic in anger. For 12 years Lorn wandered from town to town playing games of chance with the locals for gold bluffing and cheating his way through when he could. Dodging the law became second nature. Always trying to find a way to further his magic and make some coin, Lorn is always traveling with no home to go back to.

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

CMB/CMD

= + +
CMB Base Att. Str Mod Size
= + +
CMD Base Dex Mod Misc Conditional

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

CS Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft () Int
Craft () Int
Craft () Int
Diplomacy Cha
Disable Device Dex
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal Cha
Heal Wis
Intimidate Cha
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Linguistics Int
Perception Wis
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
Pathfinder RPG Universal Sheet by: