Lords of Neverwinter

Orin-sul

Formerally Known as Aquaman

Orin-sul

Description

Bio

The genasi of the Maelstrom have done so much to protect and serve Orin’s grandfather, the King. Orin has nothing but good memories of his people, and the whole purpose of his adventuring is to become a stronger man, in anticipation of his future responsibilities. He may never be a king, but he’ll definitely be called upon to protect his family’s kingdom, to the death if necessary.

Orin grew up hearing how his grandfather’s efforts to ally with Neverwinter’s nobility failed, all because of the nobility’s fear, distrust, and general lack of concern for the Maelstrom’s tiny, isolated population. That nobility fell in the Cataclysm, and it’s unlikely that their descendants share the same prejudices that their ancestors did, but Orin would rather put new blood on the throne than see the children of Neverwinter reclaim the crown.

The swordmage sides with Lord Neverember and his forces. They are outsiders who are already well established elsewhere in Faerun, and they have none of the old prejudices and bad blood in their history that Neverwinter’s family does. What’s more, Neverember is cleaning up the city, bit by bit. If he can do that for Neverwinter, why can’t he bootstrap a small nation like the Maelstrom and give his people the glorious kingdom they deserve? Maybe if Orin proves himself worthy, he can earn Neverember’s favor and secure his people’s future.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By