Orc (P), Barbarian (P) 9th Medium Humanoid (Orc) Alignment: Neutral Hit Dice: 9d12+36 (138 hp) Initiative: +1 Speed: 30' (6 sq) (light enc.) Space/Reach: 5 ft./5 ft. AC: 23 (+7 Armor, +2 Shield, +1 Dex, +1 Natural Armor, +2 Deflection), Touch 13, Flat-Footed 23 Saves: Fort +12, Ref +6, Will +3 Abilities: Str 24, Dex 12, Con 18, Int 10, Wis 6, Cha 8 Base Att/CMB/CMD: +9 / +16 / 29 Single Attack: Greataxe: +18 melee (1d12+11/20/x3) Shortspear: +16 melee (1d6+7/20) Dagger: +16 melee (1d4+7/19-20) Shortspear: +10 thrown (1d6+7/20) Full Attack: Greataxe: +18/+13 melee (1d12+11/20/x3) Shortspear: +16/+11 melee (1d6+7/20) Dagger: +16/+11 melee (1d4+7/19-20) Shortspear: +10 thrown (1d6+7/20) ==| FEATS |== Wpn Focus: Greataxe, Toughness, Power Attack, Vital Strike, Ironhide. ==| SKILLS |== Acrobatics +8, Appraise +0, Bluff -1, Climb +12, Diplomacy -1, Disguise -1, Escape Art +0, Fly +0, Handle Anim +3, Heal -2, Intimidate +9, Perception +10, Ride +4, Sense Mot -2, Stealth +0, Survival +6, Swim +10, Use Mag Dev +0, Kn:Arcana +1, Cr:Wpnsmith +2, Kn:Arcana +1. ==| Racial Traits: Orc (P) |== Light Sensitivity: Dazzled in bright sunlight or a daylight spell Ferocity (Ex): Remains conscious and can continue fighting even if HPs are below 0. Still considered staggered and loses 1 HP per round. It still dies when its HP total reaches -18 ==| Class Features: Barbarian (P) 9th |== Rage Rounds per Day: 24 • +4 to Strength and Constitution, +2 morale bonus on Will saves, -2 to AC • After rage: fatigued for 2 times the number of rounds spent in the rage 4x Rage Powers: • Increased Damage Reduction (Ex): Gain DR 1/— while raging • Guarded Stance (Ex): +2 dodge bonus to AC for 4 rounds vs melee attacks • Unexpected Strike (Ex): 1/Rage, make an AoO vs a foe that moves into area threathened by the Barbarian, even if that would not provoke an AoO • Renewed Vigor (Ex): 1/day, while Raging, heal 2d8+4 as a std action Uncanny Dodge (Ex): Retain Dex bonus to AC even if flat-footed Improved Uncanny Dodge (Ex): Flanked only by a foe with 13+ levels of rogue Fast Movement (Ex): +10' to Land Speed ==| Conditional Bonus - Barbarian (P) Class |== +3 to Reflex to avoid traps [Trap Sense] +3 to AC vs attacks made by traps [Trap Sense] ==| Languages (x2) |== Common, Orc ==| EQUIPMENT |== ARMOR WORN: Rhino Hide. Basic Equip List Dagger, Greataxe, 6xShortspear, 2xJavelin of Lightning, 3xPotion of Cure serious wounds ==| MAGICAL ITEMS WORN |== Ring of Force Shield Ring of Protection +2 Belt of Physical Might CON/STR +2 Cloak of Resistance +2 ==| TOTAL CHARACTER VALUE |== 40,943 gp.
Born im the Pomarj In CY 596, young Tar Bolen was subjected to all the usual rigors of Orc-life. When he was 15 years of age and already a father many times over his tribe was attacked and destroyed by the Inquisitor Corps.
Tar himself (after killing many opponents) was struck down, and left for dead and would have died had not another orc tribe attacked the Inquisitor Corps. After recovering, Tar spent the rest of the war fighting against the Inquisitor Corps.
After the war Tar found work as a sellsword in one conflict or another and eventually a company he was involved with slayed a young dragon and he found his services were in great demand.
Tar has made his way to Desolace to take part in slaying the terrible red dragon, Moltantaticous