Description
| ABILITIES | ||||
| Ability | Bonus | Total | Base | Enhanced |
| STR | +5/8 | 20/26 | 20 | 0/6 |
| DEX | +5 | 20 | 20 | 0 |
| CON | +4 | 18 | 18 | 0 |
| INT | +0 | 10 | 10 | 0 |
| WIS | +1 | 12 | 12 | 0 |
| CHA | +0 | 10 | 10 | 0 |
| SAVES | ||||
| a | total | base | ability | Misc. |
| TOUGHNESS | 10 | 6 | 4 | 0 |
| FORTITUDE | 9 | 5 | 4 | 0 |
| REFLEX | 10 | 5 | 5 | 0 |
| WILL | 7 | 6 | 1 | 0 |
| COMBAT | |||||
| a | total | base | dodge | size | F-F |
| DEFENSE | 26 | 8 | 8 | 0 | 18 |
| a | total | dex | power | feat | |
| INITIATIVE | 13 | 5 | 0 | 8 | |
| HERO POINTS | 1 | ||||
| ATTACKS | ||
| Base | Ranged | Melee |
| 10 | 10 | 11(13-Strike) |
| POWERS/DEVICES | ||||
| power name | rank | action | range | duration |
| Device: Ryusei the Falling Star | 12 | Reaction | Personal | innate |
| Strike:8 (Extended Reach,Improved Crit, Penetrating, Mighty); Blast:13 (area-cone, Incurable, Selective) | ||||
| Flight | 2 | Move | Personal | Sustained |
| Gliding | ||||
| Protection | 6 | Reaction | Personal | Permanent |
| Regenerate | 3 | Reaction | Personal | Permanent |
| Recovery rate; Bruised 1/round no rest | ||||
| Super Strength | 6 | Reaction | Personal | Permanent |
| +30 on STR for Carrying Capacity, +6 to Grapple checks and breaking objects | ||||
| Immunity | 15 | Reaction | Personal | Permanent |
| Limited; Aging, Disease, Poison, Holy Damage | ||||
| Speed | 1 | Move | Personal | Permanent |
| Leap | 6 | Move | Personal | Permanent |
| Running Long Jump: 1,500ft; Standing Long Jump: 750ft; Vertical Jump:350ft | ||||
| Super Senses | 7 | Reaction | Personal | Permanent |
| Darkvision, Extended Scent, Tracking, Ultra-Hearing | ||||
| FEATS | ||
| Feat Name | Benefit | Rank |
| All-Out Attack | Sacrifice up to 5 on Defense and add same number to attack roll | 1 |
| Attack Focus | Melee | 1 |
| Attack Specialization | Device: Ryusei the Falling Star | 1 |
| Evasion | Reduce Damage from Area Attacks | 2 |
| Fearless | Immune to Fear Effects | 1 |
| Improved Grab | Free Grapple after Melee Attack | 1 |
| Improved Initiative | +4 Initiative per rank | 2 |
| Power Attack | Sacrifice up to 5 on Attack Bonus and add same number to Damage Bonus | 1 |
| Rage | Raise some Combat stats for a short time | 2 |
| Skill Mastery | Acrobatics, Intimidate, Notice, Survival | 4 |
| Uncanny Dodge | Retain Dodge Bonus while surprised or Flat Footed (Scent, Hearing) | 2 |
| Skills | |||||
| Skill | Ability | Total | Modifier | Ranks | Misc |
| Acrobatics1 | DEX | 7 | 5 | 2 | 0 |
| Bluff | CHA | 0 | 0 | 0 | 0 |
| Climb | STR | 5 | 5 | 0 | 0 |
| Computers1 | INT | 0 | 0 | 0 | 0 |
| Concentration | WIS | 1 | 1 | 0 | 0 |
| Craft1 | INT | 0 | 0 | 0 | 0 |
| Craft1 | INT | 0 | 0 | 0 | 0 |
| Craft1 | INT | 0 | 0 | 0 | 0 |
| Diplomacy | CHA | 0 | 0 | 0 | 0 |
| Disable Device1 | INT | 0 | 0 | 0 | 0 |
| Disguise | CHA | 0 | 0 | 0 | 0 |
| Drive1 | DEX | 5 | 5 | 0 | 0 |
| Escape Artist | DEX | 5 | 5 | 0 | 0 |
| Gather Information | CHA | 0 | 0 | 0 | 0 |
| Handle Animal | CHA | 0 | 0 | 0 | 0 |
| Intimidate1 | CHA | 2 | 0 | 2 | 0 |
| Knowledge1 | INT | 0 | 0 | 0 | 0 |
| Knowledge1 | INT | 0 | 0 | 0 | 0 |
| Knowledge1 | INT | 0 | 0 | 0 | 0 |
| Knowledge1 | INT | 0 | 0 | 0 | 0 |
| Language1 | - | 0 | 0 | 0 | 0 |
| Medicine | WIS | 1 | 1 | 0 | 0 |
| Notice | WIS | 11 | 1 | 10 | 0 |
| Perform1 | CHA | 0 | 0 | 0 | 0 |
| Perform1 | CHA | 0 | 0 | 0 | 0 |
| Pilot1 | DEX | 5 | 5 | 0 | 0 |
| Profession1 | WIS | 1 | 1 | 0 | 0 |
| Ride1 | DEX | 5 | 5 | 0 | 0 |
| Search | INT | 0 | 0 | 0 | 0 |
| Sense Motive | WIS | 1 | 1 | 0 | 0 |
| Sleight of Hand1 | DEX | 5 | 5 | 0 | 0 |
| Stealth | DEX | 5 | 5 | 0 | 0 |
| Survival | WIS | 11 | 1 | 10 | 0 |
| Swim | STR | 5 | 5 | 0 | 0 |
| 1Trained only |
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Bio
Created by Fewbert Harnsworth in his lab, he has been fighting along side Searra, Flute, Trism and Fewbert for over a year. Genetically engineered from a combination human DNA as well as DNA from several other sources that, when asked about, Fewbert quickly changes the subject, pretending not to hear the question.
