Description
KENRIC BELIOS CR 8
Male Human Wizard 8
LN Medium Humanoid
Init 7; Listen +1, Spot +1
Languages Abyssal, Common, Draconic, Elven, Giant, Terran, Undercommon
AC 14, touch 13, flat-footed 11
(3 Dex, 1 armor)
hp 52 (8d424)
Fort 5, Ref 7, Will 7
Speed 30ft.
Melee weapon Dagger +5 (1d41) and
Unarmed Strike 1 (1d31)
Ranged weapon Crossbow, Light 5 (1d8)
Space 5 ft.; Reach 5 ft.
Base Atk 4; Grp +5
Combat Gear Bolts, Crossbow, Crossbow, Light, Dagger, Unarmed Strike
Wizard Spells Prepared (CL 8, +5 melee touch, +7 ranged touch):
4 (DC 18, 3/day) – Evard’s Black Tentacles, Summon Monster IV, Wall of Ice
3 (DC 17, 4/day) – Dispel Magic, Displacement, Fireball, Stinking Cloud
2 (DC 16, 4/day) – Blur, Detect Thoughts, Scorching Ray, Scorching Ray
1 (DC 15, 5/day) – Charm Person, Magic Missile, Magic Missile, Shield, Shield
0 (DC 14, 4/day) – Mage Hand, Mage Hand, Message, Read Magic
Abilities Str 12 Dex 16 Con 16 Int 19 Wis 13 Cha 12
SQ Dual Wand Wielder, Point Blank Shot, Subtype – Human, Type – Humanoid
Feats Craft Wand, Dual Wand Wielder, Improved Initiative, Point Blank Shot, Scribe Scroll, Two-weapon Fighting, Wizard Weapon Proficiencies
Skills Appraise +4, Climb +1, Concentration +14, Craft: Alchemy +6, Craft: Jewelery +5, Decipher Script +5, Knowledge: Arcana +15, Knowledge: Architecture & Engineering +6, Knowledge: Dungeoneering +7, Knowledge: Geography +5, Knowledge: History +7, Knowledge: Local +8, Knowledge: Nature +5, Knowledge: Nobility & Royalty +7, Knowledge: Religion +5, Knowledge: The Planes +8, Sleight of Hand +3, Speak Language +3, Spellcraft +17, Tumble +3, Use Magic Device +2
Possessions combat gear plus Alchemist’s fire (flask), Backpack (empty), BCA, Beast Caves, Blessed Book, Bracers of Armor, +1, Case, map or scroll (empty), Church of Pelor, Cloak of Arachnida, Everburning torch, Handy Haversack (57 @ 44 lbs), Ink (1 oz. vial, black), Inkpen, Lantern, bullseye, Mirror, small steel, Money, Oil (1-pint flask), Parents, Pearl of Power, 3rd Level, Pearls (3), Pile of Books and Scrolls, Potion of Cure Moderate Wounds, Potion of Protection From Evil, Pouch, belt (empty), Pouch, belt (empty), Rations, trail (per day), Rope, silk (50 ft.), Sack (empty), Scholar’s Outfit (Free), Scroll: Clairaudience/Clairvoyance, Scroll: Clairaudience/Clairvoyance, Scroll: Comprehend Languages, Scroll: Detect Thoughts, Scroll: Haste, Haste, Scroll: Invisibility, Scroll: Invisibility, Greater, Scroll: Locate Creature, Scroll: Mirror Image, Scroll: Mirror Image, Scroll: Scrying, Scroll: See Invisibility, Scroll: Summon Monster IV, Scroll: Tenser’s Floating Disk, Scroll: Tongues, Sealing wax, Sewing needle, Soap (per), Spell component pouch, Spellbook, wizard’s (blank), Spellbook, wizard’s (blank), Spellbook, wizard’s (blank), Tanglefoot bag, Vial, ink or potion, Wand of Acid Arrow, Wand of Burning Hands, Wand of Detect Magic, Wand of Detect Secret Doors, Wand of Detect Secret Doors, Wand of Mage Armor, Wand of Magic Missile, Wand of Magic Missile, Wand of Magic Missile, Wand of Magic Missile, Waterskin, Wooden Stakes
TRACKED RESOURCES
Bolts, Crossbow – 0/20
Cloak of Arachnida – 0/1
Dagger – 0/1
Pearl of Power, 3rd Level – 0/1
Potion of Cure Moderate Wounds – 0/2
Potion of Protection From Evil – 0/1
Wand of Acid Arrow – 44/50
Wand of Burning Hands – 32/50
Wand of Detect Magic – 0/50
Wand of Detect Secret Doors – 48/50
Wand of Detect Secret Doors – 0/50
Wand of Mage Armor – 7/50
Wand of Magic Missile – 24/50
Wand of Magic Missile – 24/50
Wand of Magic Missile (CL3) – 0/50
Wand of Magic Missile (CL3) – 0/50
Wand of True Strike – 0/50
Wand of Resistance – 0/50
OTHER
DR 5 Negative
-1hp healing /lvl (-8)
Automatically stabilize
Additional save to negative levels
6 Fate Points
4 Fame Points
Sanity: 65
Pot, in a tin chest, of Brown Mold – Beast Caves
Kenric has Icefane Corpse in his spell book
Scroll of Icefane Corpse – HaverSack
Kenric has philosophy with 15 members. He is the philisophy chair.
Dual Wand Wielder Full round, activate wand in main (1 charge) and off hand (2 charges).
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Subtype – Human Subtype for a set of humanoids who do not share a common language.
Type – Humanoid Unless otherwise noted humanoids have these features.
