Might of the Inquisition

So, what now?


First things first, I’m not going to be available to run this weekend. I will be at Labyrinth in DC on Saturday with Danny, E, and a bunch of other local gamers hanging out playing games, which of course you are all welcomed to come by too. Sunday I’m likely otherwise occupied.

So that brings me to the larger point. I had a few discussions at Gen Con, and I think the conclusion is that the epic game probably isn’t the best use of all our time anymore. I don’t know if anyone is super-excited about the amount of rules at this point (and various fiddly combat tracking thingys), and as previously mentioned, official support for epic for the DM is pretty small. We’re obviously all pretty attached to the characters and the story and such but it might not make up for all the other factors.

Plus, playtesting duties are likely to ramp up. I’ve already opted out of several other playtests for D&D due to it not being compatible with the current campaign. Couple that with the opportunities for other games down the pipe- primarily at this point the new Marvel RPG, which I will likely be a playtest coordinator for. That’s not even counting the other games I’d love to sink my teeth into for a mini-campaign (Mage, Dresden Files, everything else I picked up at Gen Con, etc.)

I’m not proposing we just drop the epic campaign, but I am proposing it gets wrapped up in just a few more adventures (unlike the 10 or so previously proposed). Basically skip to the end in a way- Dennis proposed a full day game as a finale, which I could do.

I’m starting the conversation now then- what would you like to play? Where should we go from here? Are you actually big into epic play and I’ve just misread it? (Feel free to say so, but I won’t be offended otherwise either).

Here’s a few options:

  • Continue current campaign
  • Continue current campaign, but anthology style to incorporate playtest material (likely meaning new characters often)
  • New Dark Sun campaign, incorporating playtest material where possible
  • Run a series of mini-campaigns in different games/settings, jumping from game to game as necessary
  • Start a new, non-D&D campaign (like Dresden Files) and work in other random times
  • Something else entirely
  • Have Dave retire from GMing and encased in carbonite

Lemme know, and then we’ll go from there for scheduling.


Personally I wouldn’t like to amend this campaign, as I think it is likely the last time I’ll be playing 4e and I’d like to get a full epic tier experience.

If it is going to be amended, I’d be interested in playing in a few non-4e mini-campaigns, esp a sci-fi campaign.

Otoh I find that I enjoy board gaming more consistently than rpg-ing these days, so I’d be all for devoting our gaming energy entirely towards that.


I’d like to be able to wrap up our 4e campaign in some fashion. I am not a fan of tons of fiddly rules and am at the point where I just let the character builder take care of all number crunching for me and I just choose from the list of provided options it gives. Honestly leveling up my character in 4e has been my least favorite thing in any RPG I’ve regularly played. I do want to see how the story will pan out as it would be sad not to see resolution to the appearance and corruption of the Etherium in our home lands and achieve keeping the Chained God from freeing himself.

On the “what next” portion, I’m all for trying out some new systems. My personal preference is for Sci-fi and horror. I have no problem continuing/doing some DnD play-testing as needed. I just don’t think I’m great at doing it.


I’m in favor of an all-day epic finale for MOTI but really I’m down for whatever. I’ve long wanted to do a survey of RPG systems and settings so doing an anthology style of gaming where we switch up system/settings (and even GMs) is appealing. Moreover, I think it better suits my lifestyle. Missing several gaming sessions or even one critical session really contributes to gamer burnout for me. The opportunity to jump into new stuff on a semiregular basis is ideal.

I really enjoy playtesting, although, like Ethan, I don’t find myself particularly good at it. What if we restrict our 4E playing to playtesting only? This way we get to keep D&D alive in the group and support Dave’s WotC endeavors. Of course we should also playtest any of the MW stuff Dave’s involved with.

How about doing weekly stuff where possible where we alternate between boardgaming and RPGs?


Even though I’m only an occasional player, I’ll chime in too: I would love to wrap the campaign up in a handful of closing adventures (3-4?), the final of which being a super awesome mega adventure would be super cool. I’d also be happy with just that one mega adventure, but would still love to see a couple more adventures to the campaign.

I’m extremely excited for playing other games, and plan on wrapping my campaign up in maybe 10 or so more adventures and then doing the same thing. I’m also hoping we can trade players around some too if we’re playing different things each week. Also games other than D&D would be a lot easier for me to run at someone else’s house. Top of my list for post-campaign games I’ll be running is a Wheel of Time mini-campaign that some of you will definitely be invited to join (if you’re interested in a Wheel of Time game and have read the books, please let me know).


Andrew also weighed in this weekend and said he was OK wrapping up the game and would really like to delve into Dark Sun. So here’s my idea:

I run D&D the next two weeks, continuing the campaign. Then the weekend after (labor day weekend) I run an extra long adventure to wrap the game up, enlisting Danny as an extra DM so no part of the game is too big.

Then I’ll move into running some mini-campaign stuff. A few of you expressed a preference for sci-fi, which I just got in a few books about (Ashen Stars, Bulldogs!, and my own Star Trek/Leverage hack). I may also be tapped to do some more Dragon Brigade testing in that same time frame. So run a few mini-campaigns with whomever is interested, and then at some point, go back to Dark Sun.

Would we be able to agree on a day during labor day weekend where everything could be wrapped up?


Yeah I discussed this w/ Dave down at The Labyrinth this weekend. I was really stoked about playing Dark Sun, and I honestly don’t care about most other RPG systems with some exceptions like WoD. Dave’s suggested plan would work for me anyway since the fall will be busy for me w/ the babby arriving.

Regarding the final 3 adventures. I’m busy on Sunday, but can play on Saturday night if you don’t have critical mass. However, I cannot go down to SS due to being on call this weekend. For the following weekend I can play on Sunday and thus far my labor day weekend is open.


I think that MOTI needs and deserves an epic finale. I just need to make sure I know when it is to pencil it in. I think it would be awesome to start around noon and go into the evening, if only because its getting hard (and will only get harder) to really do that ever again. That being said, if its impossible to manage that way, I totally understand and we can end it in a normal session.

I think that the key element of the next game should be a ‘pick up and play’ ability, whether it be signing up for a set of adventures with one group of people, or a rotating cast D&D game. I wonder, can we all keep characters on one DDI account (Dave’s) so that people that want to play can just assume a role?


Might of the Inquisition: The Finale

Which of these days work for each of you, assuming that the game will start at Noon and go the entirety of the day:

  • Saturday, September 3rd: Dave, Adam, Josh, Richie, Ethan
  • Sunday, September 4th: Dave, Adam, Josh, Richie, Andrew, Ethan
  • Monday, September 5th (Labor Day): Dave, Adam, Josh, Richie, Ethan

I will run on whichever of these gets the most votes. Danny has agreed to run another table to divide the group up as need be.

You will need to bring a 26th level version of your character and a 30th level version of your character. Like before, use the “Inherent Bonuses” option, but you may have two magic items of your choice (level 26 or lower for the level 26 version, level 30 aka any magic item for the 30th level version).

This Weekend

So far only E has said she can come, and she might be too sick to do so. Please let me know by sometime tomorrow (Friday) if the session will happen, otherwise, we’ll try again next weekend. Regardless, leveling will happen before each game.


Could do this weekend if it’s local and ends before 6. Should be good all of labor day wknd.