L5R High Fantasy Rule Rewright

TO DO!

  1. PRIORITY: Go thought that I have every thing twice before every session.
  2. PRIORITY: Drow Poison, Alchemical gear in general
  3. Fluff
  4. make the things on site more prettier
  5. Put every thing up on the site and print in RLF
    - Race rules
    - Fate & Destiny
    - Advantages & Disadvantages
    - Arcane spells
    - Magic rules & sub rules
    - Exotic materials
    - Renown
    - Enchantment
    - Equipment
  6. Ring and amulet enchantments
  7. Racial Rules for dryads, half-dryads
  8. Mira: Bandit companion 2/4
  9. Lock picking spell
  10. Price for scrolls
  11. Sky’s ignolium hammer
  12. Demon rules

For the ][nquisition RPG

  1. More fluff for inquisition
  2. Rules & fluff for golems, werewolfs, vampires.
  3. PLOT
Finished for AFOH session 9
  1. PRIORITY: South tale Plot and such.
  2. PRIORITY: Gear paper (specificity weapons, armour and alchemical portion)
  3. MORE F****** RUMORS FOR AFOH!
  4. Amulet/necklace: long distance communication, 600 km, cost.
  5. Tactical map magic object.
  6. Bullet types
Finished for AFOH session 8
  1. Go through skills again.
  2. Got thou (Crafting rules, Exotic material [Mithrils cost, increase], Materials need to make shit.
  3. Permanent enchantments cost.
  4. Rules for maximum amount of enchanted gear
  5. Rank 4-5 Healing spells.
  6. Amulet of protection against detection and location (ultimate equipment)
  7. Amulet of resistance (Acid specificity, 4000 GC)
  8. Bandoleer of alchemical Gear (like effective quiver)
  9. Re check spell paper (haste specificity)
  10. Amulet of Death (same effect as death marble)
  11. Trinket: swim through earth spell.
  12. Come up with divine shit for Theo
  13. Plan for next session
  14. Rules for Knockback manuvere
  15. crunch to Joels Dryad
Finished for AFOH session 7
  1. More Bandits, Black hand.
  2. PLOT!!! ◕ㅁ◕
Finished for AFOH session 6
  1. Enchantment. More and cost
  2. Greatwood gang, boss + Honey dew + undead abomination.
  3. Spell doc, go through and and all L5R spells to it.# Look in to temporary blessing from religon (temp enchantments)
  4. Fix Emmas dog foci
  5. Grease Spell
  6. Level one Divine spell (theo, Brewing)
  7. Ingot cost for meterials
Finished for AFOH session 5
  1. Spellbooks and their prices
  2. Material papper
  3. Rework black pearl rules
  4. Familiar, Foci and Protector
Finished for AFOH session 4
  1. Trolls!
  2. Bandits
Finished for AFOH session 3
  1. General Price for magical shit/material
  2. New plants and there alchemical effect
  3. Bandit NPC
  4. Finish racial pappers
  5. Rule for remembering spells
Finished for AFOH session 2
  1. mastery for alchemy
  2. spells and advantages
  3. Update Fate and Destiny rules.
  4. Religion as skill
  5. Player made spells
Finished for Evil session 12
  1. Make up exotic materials and add already existing onces to wiki, also add properties.
  2. Magic tattoos and stuff# Ritual magic, Arcane
  3. Magic with dance and song
  4. Language advantage
  5. Shadow hide light armor
  6. Silver wood composite bow
  7. Earth Copper medium Shield
  8. update Catherine Hinter (Evil Powers)
  9. Curved Short Sword from mithril
  10. Nefarius Spell (Inflict Nightmare [400 PEP creation], use: 20 TEP/ 2 PEP per min)
  11. Elkman! for gluttony
  12. Corrupted Bird & Cursed evil birds (one is larger and stronger and allows her to use the exchange memory spell for free, other bird spreads a curse that makes birds attack humans and spreads between birds if they stay close)
  13. Orc Kelgris
  14. exotic materials and there associated magic school powering etc.
  15. platinum for soul storage etc.
  16. define the three types of mages. wizard, warlock and sorceress
  17. Flashbacks, proficys, dark lord artifacts
  18. Nefarious spells: Increasing “joy” of evil deeds spell and Decreasing joy from “good” things spell
Finished for Evil session 11
  1. Magic dual casting
  2. Lava Demon skeleton
  3. Glide potion for Gluttony
  4. Slumber mans bag for sloth
  5. inviability ring for envy
  6. Nefarious spells (exchange memories)
  7. Magic item character sheet ability’s
  8. Racial rules
  9. Go through evil rules, especially lesser sins.
  10. go through magic rules again
  11. go through and make follower rules
  12. Changed movement rules.
  13. New Charge maneuver
  14. Fix and put up basic rules
  15. Define Nefarious magic types (Normal and Ritual)
Finished for Evil session 10
  1. Scrolls in enchantment
  2. Go through enchantment skill again
  3. dangers of enchantments
  4. mastery ability for alchemy & enchantment
  5. Gear character sheets
  6. Rinas shadow amour
  7. Rewrite sloths hammer
  8. Communication necklace for sloth
  9. Gluttonys pig pet
  10. Go through Evil rules again.
  11. Go through all papers and clean them up
  12. Non spell enchantments. (more is coming when needed.)
  13. Shield battle style for pride
  14. Knockdown with shield bash
  15. Minor sin thingy with new people
  16. Flash backs and prophecy
  17. equipment
  18. edit faracter sheet and go through the rest
  19. Make lusts skills