Of Daggers and Dreams

Manekatari

Kalashtar Psyonic/Ranger

Manekatari

Description

Bio

Hair: Green
Skin: Bronzed
Eyes: tawny orange which glow silver in the heat of battle

Manekatari was born at Kasshta Keep, to a Kalashtar of great psychic power and severe mental instability. She is therefor hyper aware of the danger and stigma attached to insanity. Manekatari seeks to lift the burden of madness from her people by; banishing all the quori to Dal’Quor and sealing off the realm of dreams from the Eberron plain forever.

Manekatari is and agent and follower of the Traveler and as such has had a very chaotic life since leaving her home keep in Aadar. She washed up on the shores of Q’barra, just one more bit of flotsam, after a freak storm at sea. Having lost all but the clothes on her back Manekatari had to toughen up fast to survive in the wild, lawless jungles of that country. The savage life reshaped the young Kalashtar sharpening her wilderness skills while her mental powers atrophied from disuse. Seven years after arriving on Khorvaire Manekatari has made her way to Sharn following the breadcrumbs of a prophecy given to her by the Traveler.

With Manekatari’s arrival in Sharn comes new companions, newly strengthened psyonic power, and new faces on old enemies…

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By