Once Upon A God

Bo Hi

Tall, chared, and monsterous... beling his true nature as an Exaulted Monk of the iron sands.

Bo Hi

Description

Bio

Bo was was found, like so many others, at the temple of the iron sands. Named Bo hi as the monks first thought his body to be bloody and burned he was the color of dried blood in the blood grove of a blade. The soon realized that he was simply a demon born, a tiefling. He was found by Hagakure, elder monk of the order who was an exalted monk of peace, sworn by the vow of peace to keep him safe and train him as a disciple of the iron sands.

Recently traveling with a band to hunt down the army of Tiama, those responsible for the destruction of his school, Bo has found his path as his master before him. He has chosen to follow the path of Pharien and of poverty. Bo has discovered that there is a purity in simplicity, to not fall into the trapping of material possessions.

Bo has dedicated himself to giving all that of wealth that is his, to show the grace of giving all that one has to those who may need it more.

In emptiness he will find peace.

To keep on filling

is not as good as stopping.

Overfilled, the cupped hands drip.

Better stop short than fill to the brim.

Over sharpen the blade,

and the edge will soon blunt.

Amass a store of gold and jade,

and no one can protect it.

Claim wealth, titles, honor and pride,

and disaster will follow.

Retire when the work is done.

This is the way of heaven.

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

Grapple

= + + +
Total Base Att. Str Mod Size Misc

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Appraise Int
Balance Dex
Bluff Cha
Climb Str
Concentration Con
Craft () Int
Craft () Int
Craft () Int
Decipher Script Int
Diplomacy Cha
Disable Device Int
Disguise Cha
Escape Artist Dex
Forgery Int
Gather Information Cha
Handle Animal Cha
Heal Wis
Hide Dex
Intimidate Cha
Jump Str
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Listen Wis
Move Silently Dex
Open Lock Dex
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Search Int
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Spot Wis
Survival Wis
Swim Str
Tumble Dex
Use Magic Device Cha
Use Rope Dex

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
D&D 3.5 Universal Sheet by: