One way trip to Oblivion

Gropenel Atlanta/Agallotro Krathatose

A deva, recognized by his bright orange skin color and radiating green runes, that provides enlightening wisdom and spontaneous personality to all, making him both a humorous ally and trustworthy friend. Though something seems to be darker about this deva

Gropenel Atlanta/Agallotro Krathatose

Description

Bio

Backstory: A deva whose source from which his powers originate is unknown to all except the high-alchemist of the Deva Council, his powers come directly from an unknown origin that he can only faintly recall, having lost so much of the information over different reincarnated lives. When asked where he and his magical strength originated, he simply replies that he had been trained by the high-alchemist of the Deva Council, the organization in which only deva reside and carry out specific tasks, mainly inflicting due punishment upon those that disturb the natural order or the “laws-of-the-land.”

While traveling with a group of deva on his first mission to exterminate a troublesome infestation of escaped monsters from the Underdark, currently relaxing in a nearby tavern after a job well-done, calamity had struck outside. Some raiders had infiltrated the town’s defenses, accompanied by an ominous air promising destruction. Eager for more excitmement, Dr. Atlanta was the first of the deva group to volunteer. Figuring that it was only another minor assault on the town, the rest of the deva allowed Dr. Atlanta to pursue said course of action, returning to the deva council. When Dr. Atlanta arrived outside to confront the foes, he discovered that he was not the only person willing to drive off the brigands. He noticed that a human shaman, human rogue, and a dragonborn fighter had also stepped up to the defense of the town. This is where his true story had begun…

Along the team’s adventures, much has unfolded. In regard to Doc’s development, he has begun to learn ever more of his previous life. He has recently revealed that he is the prophesizer of the Nine, his destiny to carry out the foretellings they give unto him, lest he be thrown to the ether, never to see the world again, no matter how many times he may reincarnate. Coming into contact with the fleshy orb held by the right-hand man of a slaad Demagorgon cultist, Doc began to absorb more dark energy, becoming imbued with energy from the Underdark itself. With the orb absorbing dark energy and the Chaos Sceptre channeling it into the Doc, he has began to turn toward his previous dark life, that of a Rakshasa with shady dealings. As of now, he has reverted back to his Rakshasa form, which almost enjoys causing destroying his opponents, but not inflicting any damage past the killing blow. With the best friend of his past life, a werelupe by the name of Rojear Barske, he has gone on a killing spree so as to accomplish the task, given to the group by the Nine, of dispatching a troublesome denizen of the Underdark who has been defying the gods in his blood rites. Unknowingly, the Doc has nearly scarred Rags, Zeus, and Pyronin with the sudden revealing of their destinies. Little does Doc know, that he has shattered Pyronin, as he is, in Pyronin’s eyes, his best friend. And this instantaneous and unexpected transformation has left everyone in ruins. With only Rojear protecting Doc on his rampage, it is in the party’s hands whether Doc & Rojear will survive through this blood rampage.

Once confronted, the Doc had actually transformed into a rakshasa by the name of Agallotro Krathatose, who was originally his past life. After slaughtering the group’s target, they had to subdue Doc, but a mysterious group of lycanthropes showed up with a large werewolf lord, who effortlessly captured Krathatose with the swing of a claw and a grab of the other hand. The group later arrived back at The Nine, discussing what to do with the savage “Agallotro Atlanta.” The lycanthropes and their leader remained anonymous, though in the end, “Incrime Pyronin” and “Agallotro Atlanta” were forced into battle so as to quell the power of their dark sides and keep them under control. Oddly enough, toward the end that would finish in a draw, Krathatose transformed even further, having his face fade away into showing the forefront of his skull, much like that of a krenshar. In addition, he began to brim with necrotic energy, which healed his wounds and altered his right arm into bone as he clawed at Incrime, transfering similar dark energy unto him, beginning to dissolve him. Only the gods, especially two in particular, know what shall become of Doc, lest he not tame Agallotro Krathatose and an even more infamous “denizen” of his soul and mind.
(EVEN MORE BACKSTORY TO COME LATER PARAGON TIER!!!)

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By