Rank: Novice (0 XP)
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d8, Vigor d6
Skills: Fighting d8+1, Intimidation d6, Notice d6, Stealth d6, Throwing d6, Tracking d6
Charisma: -2, Pace: 6, Parry: 6, Toughness: 6(1)
Hindrances: Vengeful, Outsider (Charisma: -2 among all but own people), Loyal: Friends, Greedy.
Edges: First Strike (One free attack against one foe who move adjacent), Florentine (Two-weapon fighting: foes subtract 1 from “ganging up” attacks, Fighting: +1 vs. foes with single weapon and no shield), Infravision, Strong
Languages: Human, Orc
- Leather Armor: +1 (Covers: Torso, Arms, Legs, Armor: 1, Cost: 50, Weight: 15)
- Battle Axe (×2): 2d8 (Cost: 600, Weight: 10)
- Axe, throwing (×2): d8+d6 (Range: 3/6/12, RoF: 1, Cost: 150, Weight: 2, Shots: 1*)
Abandoned on the steps of a church in a great city to the east, Glint was raised in an orphanage until he was eleven when the bookkeeper, Atticus Red, took him in, taught him to read and write, and showed him great kindnesses. Glint was destined to be a shop keep until a random attack killed his adopted mother, and Atticus revealed a darker side and hidden past. He taught the boy to fight in an old style and groomed him for vengeance. The boy slew the enemies of his “father” easily, and learned there was coin to be had for killing, and set out into the world at large, leaving behind his old life for one of action and adventure.