Aldrin Frelthortica
Fargrim
The kingdom of Frelthortica
Dazzled
Witches Familiar
- Emapthic Link
- Share Spells
- Deliver Touch Spells
Hex
- Flight
- Feather Fall at will
- +4 on swim checks
- Levitate 1/day
- Slumber
- Cause creature within 30ft to fall asleep
- Will saves negates
- Failed save causes creature to sleep for number of rounds equal to your level
- Effects any HD
- Can only effect the same creature 1/day
- Ward
- Protective ward over one creature
- receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws.
- Lasts until the creature is hit or fails a saving throw
- Can use as many times a day as I want but it has to be on my term
Patron Spells
Moon
- 2nd: Darkness
- Causes object touched to radiate darkness in 20ft radius
- 4th: Darkvision
- Lasts for 4 hours (1 hours/lv)
- gives the ability to see 60ft in darkness
* 6th: Owl’s Wisdom
* 8th: Moonstruck
* 10th: Aspect of the Wolf
* 12th: Control Water
* 14th: Lunar Veil
* 16th: Horrid Wilting
* 18th: Meteor Swarm
Familiar’s Stored Spells (+2/lv)
Level 0
Level 1
- Chill Touch
- Touch Attack
- Deal 1d6 dmg and 1pt of Str dmg
- Undead Will save or flee for 1d4+1/lv rounds
- Cause Fear
- 5HD or less flee for 1d4 rounds if fail Will save
- If succeed on Will save they are shaken for 1 round)
- Comprehend Languages
- Understand all written and spoken languages
- Burning Hands
- Cure Light wounds
- Bungel
- Target takes -20 penalty on next att roll or check
- Ear Pricing Scream
- 1d6/2CL sonic dmg and dazes for 1 round
- Will save for half and negate daze
- Inflict Light wounds
- Frost bite
- Touch Attack
- 1d6+1/lv cold dmg and fatigue
Level 2
- Burning Gaze
- 1round/lv target within 30ft take 1d6 fire dmg
- Fort save negates
- Must make Ref save to not catch fire if dmged
- Burning creatures must make Ref save to stop burning or take 1d6dmg each round
- Frost Fall
- 2d6 cold dmg
- 5 ft blast, 25 ft range
- Fort save negates, failure the target becomes staggered
- Inflict Moderate Wounds
- Touch attack
- 2d8+1/level
- Will save halves dmg
- Vomit Swarm
- Does 1d6 dmg, poison, and distraction
- 10ft space
- duration 1 round/lv