Pathfinder Society San Antonio
Adrian Trythe

Description

ADRIAN TRYTHE
Human Male
Medium-sized Humanoid (Human)
Rogue 3
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STATISTICS
Str 13 (1); Dex 19 (4); Con 16 (3); Int 8 (-1); Wis 10 (0); Cha 7 (-2)
Alignment: Chaotic Neutral
Deity: Calistria
Homeland: Cheliax
Movement: Ground 30’; Run x4
Languages: Common, Infernal
Initiative :4
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SKILLS
Acrobatics +9, Appraise +3, Bluff +2, Climb +4, Craft (untrained) -1, Diplomacy +2,
Disable Device +8, Disguise -2, Escape Artist +7, Fly +3, Heal +0, Intimidate -2,
Knowledge (dungeoneering) +3, Knowledge (local) +3, Linguistics +3, Perception +6,
Perform (untrained) -2, Ride +3, Sense Motive +4, Sleight of Hand +8, Stealth +9,
Survival +0, Swim +4, Use Magic Device +2
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FEATS
Armor proficiency [Light], Combat reflexes, Simple weapon proficiency, Two-weapon
fighting, Weapon finesse, Weapon focus (Short Sword)
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TRAITS
Killer, Soul-Drinker
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DEFENSE
HP: 30
AC: 17, touch 14, flat-footed 13 (base +10; armor +3; dex +4)
CMD: 17 (base +10; BAB +2; str +1; dex +4)
Saves: Fort +4, Ref +7, Will +1; (
1 Reflex save bonus vs traps)
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OFFENSE
Base Attack: 2; CMB +3
Melee: short sword +5 (1d6
1 / 19-20/x2), short sword 5 (1d6 / 19-20/x2)
Melee: light mace +4 (1d6
1 / x2), light mace 4 (1d6 / x2)
Melee: sickle +4 (1d6
1 / x2), sickle +4 (1d6 / x2)
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SPECIAL ABILITIES
●Favored class benefit: +3 hit points
●Human Bonus Feat: Gain an extra feat
●Skilled: Gain an additional skill rank at 1st level and one additional rank whenever
they gain a level
●Trapfinding: Gain +1 bonus on Perception checks to find traps and Disable Device checks
to disarm traps. Can disarm magical traps with Disable Device
●Rogue talents [Combat trick feat
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GEAR
Arms: short sword x2; light crossbow; bolt x20; light mace x2; sickle x2
Potions: cure light wounds
General Gear: backpack; traveler’s outfit
Wealth: 2902gp, 9sp

Bio

Basic Information

Character Name Player Race Class
Level Alignment Deity Gender
Age Size Height Weight
Eyes Hair Skin Experience Points
Languages

Abilities

Name Score Mod Temp
Dmg
Temp
Boost
Str
Dex
Con
Int
Wis
Cha

Hit Points

Max Current Nonlethal

Initiative

Total Dex Mod Misc

Speed

Land Burrow Climb Fly Swim

Armor Class

= + + + + + +
Total Touch Flat-F. Armor Shield Dex Mod Size Natural Defl. Misc

Defenses

Miss % Damage Red. Spell Res.

CMB/CMD

= + +
CMB Base Att. Str Mod Size
= + +
CMD Base Dex Mod Misc Conditional

Saving Throws

  Total Base Abil. Mod Magic Misc. Temp. Conditional
Fort
Reflex
Will

Attack Bonuses

Melee = + + +
Ranged = + + +
Total Base Attack Bonus Abil. Mod Size Misc

Weapons+ Add

Name Attack Bonus Damage Critical Range Type Special Qualities

Protective Items

Armor

Name Type Bonus Max Dex Check Penalty Spell Failure Max Speed Special Qualities

Shield

Name Type Bonus Check Penalty Spell Failure Special Qualities

Ring / Amulet / Etc.

Name Type Bonus Special Qualities Name Type Bonus Special Qualities

Skills+ Add

CS Skill Key
Abil.
Total Abil.
Mod
Ranks Misc
Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
Craft () Int
Craft () Int
Craft () Int
Diplomacy Cha
Disable Device Dex
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal Cha
Heal Wis
Intimidate Cha
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Knowledge () Int
Linguistics Int
Perception Wis
Perform () Cha
Perform () Cha
Perform () Cha
Profession () Wis
Profession () Wis
Ride Dex
Sense Motive Wis
Sleight of Hand Dex
Spellcraft Int
Stealth Dex
Survival Wis
Swim Str
Use Magic Device Cha

Feats+ Add

FeatDescription

Special Abilities+ Add

AbilityDescription

Traits+ Add

TraitDescription

Inventory+ Add

Carrying Capacity

lbs. lbs. lbs. lbs. lbs.
Light Load Medium Load Heavy Load Lift Over Head Push/Drag

Money

Total PP GP SP CP

Spells

New Spells Section: Spell Levels+ Add

Character Bio



Campaign:
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