Description
ALEXITE PINDLELORIC CR 4
Male Human (Chelaxian) Bard 5
CG Medium Humanoid (Human)
Init +1; Senses Perception +9
DEFENSE
AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 28 (5d8)
Fort +3, Ref +7, Will +7
OFFENSE
Spd 30 ft.
Melee +1 Silversheen Rapier +5 (1d6+2/18-20/x2)
Ranged Shortbow +4 (1d6/x3)
Special Attacks Bardic Performance (standard action) (23 rounds/da, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 17), Bardic Performance: Inspire Competence +2, Bardic Performance: Inspire Courage +2
Bard Spells Known (CL 5, +4 melee touch, +4 ranged touch):
2 (3/day) Glitterdust (DC 17), Hold Person (DC 19), Cacophonous Call (DC 19)
1 (6/day) Cure Light Wounds (DC 16), Hideous Laughter (DC 18), Charm Person (DC 18), Lock Gaze (DC 18)
0 (at will) Resistance (DC 15), Daze (DC 17), Read Magic (DC 15), Detect Magic, Prestidigitation (DC 15), Light
STATISTICS
Str 12, Dex 12, Con 10, Int 14, Wis 12, Cha 18/20
Base Atk +3; CMB +4; CMD 15
Feats Bard Weapon Proficiencies, Extra Performance, Greater Spell Focus: Enchantment, Persuasive, Spell Focus: Enchantment
Traits Charming, Indomitable
Skills Acrobatics +13, Bluff +13, Diplomacy +15, Disguise +15, Fly +13, Intimidate +7, Knowledge (Local) +12, Knowledge (Nobility) +9, Linguistics +8, Perception +9, Perform (Dance) +13, Perform (Sing) +13, Sense Motive +9, Stealth +9
Languages Common, Elven, Osiriani, Osiriani, Ancient, Tien, Varisian
SQ Bardic Knowledge +2 (Ex), Cold weather outfit, Lore Master (1/day) (Ex), Versatile Dance +13 (Ex), Well Versed (Ex)
Combat Gear +1 Mithral Chain Shirt, +1 Silversheen Rapier, Arrows (23), Shortbow; Other Gear Backpack (3 @ 9 lbs), Blanket, winter, Cloak of Resistance, +2, Cold weather outfit, Disguise kit (10 uses), Flint and steel, Gold Necklace, Headband of Alluring Charisma, +2, Noble’s outfit, Potion of Cure Light Wounds, Pouch, belt (1 @ 0 lbs), Signet ring, Wand of Cure Light Wounds, Whetstone
Bio
Born into the life of the Andoran aristocracy, politics was like second nature to him. He grew up to be charming young man in the city of Almas. Using his acute instincts for politics to his advantage, he garnered contacts within the government and the merchants of Andaron to his family’s benefits. His family hoping he would go into politics encouraged his behavior even though sometimes this behavior would get him into trouble, mostly with merchant families that believed they may have been taken advantage of by the charming young man.
His family wanting to further the family fortune betrothed Alexite to a powerful merchant and politically savvy family’s daughter. By this time Alexite, who had decided he wanted more adventure in his life and did not want to be tied down by marriage, was able to gain a position as a spy for Andoran and left Almas to further the interests of the Andoran republic. He decided what better way to do this then to join the Pathfinder society.
