Piraten Aus Himmel
The city of Himmel is a place of myths. Everyone in the land has heard the legend of the coming rains every year, and the city in the clouds that is fabled to have access to hundreds of locations and a thousand adventures. The clouds that are rumored to hold this grand city in the air have once come over the Empire of Gormes, bringing with them the much needed rains for the planting season.
The Empire of Gormes is lead by an oppresive despot, who seeks to take all on the small island nation under his rule. The only people to have remained free from the growing oppression are the wild nomads to the north and the port city of Tubâl to the south. While the Empire remains at war with the Nomads, a tentative peace has been struck with the Tubâlians, and has lasted only because the Empire does not have the resources to overcome the advanced smithing techniques of the free cities tradesmen. All this is about to change.
In light of this, we find that our adventurers care little about the political climate of their homelands, instead out to claim what they feel is rightfully theirs, power, and as much wealth as they can get their hands on. We start our adventure in a village just north of Tubâl. The twins have set their sights on the property rights of the village, and through their deviant powers of persuasion, find their way into the arms of opposing farm owners.
As the last born male to Gormes’s High Inquisitor of Hextor, Zelva Oluja was found unfit for service to the Emperor, and has been cast out of his families estate. Now on a mission to find strength, he heads toward the port city of Tubâl in hopes of gaining access to the city of Himmel. Surely if he were to find this city, he would be able to overthrow his father, and take back what is rightfully his.
This Campaign is getting a reboot with new characters and players. Unfortunately it suffered a terrible obliteration by the the foul corrupted demon call “Life”. Please stand by as I update the entirety of this page.