Description
| Shyff “Oak Hand” Half-Elf Rogue |
Level 1 Alignment: CG |
| Abilities: Str 14, Dex 17, Con 13, Int 14, Wis 10, Cha 10 | |
| Initiative: +3 | Speed: 30 ft. (6 sq) |
| Hit Dice: 1d8+2 (10 hp) | |
| AC/tch/ff: 15/13/12 (+3 Dex, +2 armor) | |
| Saves: Fort +1, Ref +5, Will +0 | |
| CMB: +2; CMD: 15 | BAB: +0 |
| Attack: rapier +2 (1d6 +2 18-20/x2) or short sword +2 (1d6 +2 19-20/x2) or shortbow +3 (1d6 x3) rng. 60ft. |
|
| Full Attack: rapier +0 (1d6 +2 18-20/x2) and short sword +0 (1d6 +2 19-20/x2) | |
| Special Attacks: Sneak Attack +1d6 | |
| Special Qualities: Elven Immunities, Low-Light Vision, Trapfinding | |
| Traits: Dirty Fighter (basic), Guardian of the Forge (religion) | |
| Skills: Acrobatics +7, Climb +6, Craft [traps] +9, Disable Device +7 (8 disarm traps), Escape Artist +7, Knowledge [dungeoneering] +6, Knowledge [engineering] +7, Perception +6 (7 sense traps), Stealth +7, Swim +6 | |
| Feats: Skill Focus (Craft [traps]), Two-Weapon Fighting | |
| Languages: Common, Elven, Halfling, Varisian | |
| Gender: Male; Age: 16; Deity: Torag | |
| Ht/Wt: 5’10"/190; Hair/Eyes: Red/Indigo | |
| Gear: leather armor; rapier; short sword; shortbow; 2 potion of cure light wounds; potion of magic weapon; Standard Adventurer’s Kit: backpack, bedroll, flint/steel, belt pouch, trail rations (10 days), hemp rope (50 feet), sunrod x2, waterskin | |
