Welcome to Hommlet!
The history books always stated that the world has never been a safe place. Your mentors, your protectors, also known as mom and dad, have always told you that you were fortunate to live here in Hommlet. As Hommlet is a place of peace and tranquility, three hundred souls, existing in collaboration between all its citizens, the sharing of resources, efforts and time.
No weapons beyond clubs, daggers, bows and crossbows are allowed, or even exist in the village except for the militia currently on duty. How do you know of those objects, because as long as you can remember, your parents and their close friends have always thought you the skills of battle, arcane, divine, and others arts that you know today.
At your age, you know that you cannot tell anyone, outside this circle of what your guides have been teaching you, because others would not understand, and because it is illegal.
Your whole life has been within the limits of this village, around 6 km, you know it like the lines in the palm of your hands. But beyond its limits, beyond the edge of your mentor’s land, you know nothing, for your mentors have informed you that it is not safe out there, not until you are ready.
May 14th, 2013 (40): (Next Session)
_April 30th, 2013 (39): _ No longer the Thrall of the Mind Flayers, the heroes find themselves somewhere completely unknown, with bizarre weapons and limited memory of what has happen since their capture.
April 5th, 2013 (38): In his potential last battle Robert the Devil and his fellow heroes manage to defeat Bendrik’s brother, a two headed troll and other followers of the Mind Flayer. But all was for nothing, as they are captured in the end.
March 19th, 2013 (37): Conforted his evil drawven brother, Edric and his fellow heroes fight for their lives.
March 5th, 2013 (37): (Nothing happen… most player where Astral)
February 19th, 2013 (36): Trapped by a cave in, venture towards the battlefield, after saving old enemies, preventing party seperation and being affected by traps.
February 5th, 2013 (35): Aboration goblins defeated, the hero manage to close a corrupted access point to the Portal Room, unfortunately they cannot linger and must proceed on their current mission to save the kidnapped dwarves.
January 8th, 2013 (34): Goblin in their way, the heroes manage to put them out of their miseries before continuing….
December 11th, 2012 (33): Copperhaven safe, the enemies on the run, the heroes attempt to cut them off at the pass but find trouble on the way.
November 27th, 2012 (32): The enemies on the defenses and retrieting, the dwarven heroes find his brother has new masters.
November 13th, 2012 (31): New allie on hand, the heroes push forward to recapture the norther section of Copperhaven
October 30th, 2012 (30): After the blood had finish spilling, a new scaled companion is recruited.
October 16th, 2012 (29): The heroes proceed to find allies in their fight. Instead they find new enemies.
October 2nd, 2012 (28): A deal strucked, the children rescues, the heroe hurry to Copperhaven to try to help defeat the attack.Undermaned, the heroes encounter a force they have never met before, force to retreat and losing a companion in the process.
September 18th, 2012 (27): Heroes discover the Copperhaven is under seige and the dwarves young ones were captures.
September 4th, 2012 (26): The Portal closed, a magical item recovered, the heroes proceed towards Copperhaven
August 27th, 2012 (25): Inside the ruins, the heroes find a new ally and attempt to stop the Mud portal.
August 7th, 2012 (24): After the death of a commorade, the heroes venture into the ruins.
July 24th, 2012 (23): Travel interrupted by a un-ordinary mudslide, the heroes investigate.
July 10th, 2012 (22): With Robert, the winner of the race (with help hos friend), re-united with Warryn and his mistical flute (poor Goliath). The heroes return to theroad to CopperHaven.
June 26th, 2012 (21): The heroes decide to travel to CopperHaven with a side trek to the City of WatchMist, where a small but entertaining City Race takes place.
June 12th, 2012 (20): Defending and destroying the hive may have cost the heroes one of their members. But with such actions, others can gain strengh.
_May 29th, 2012 (19): _ Returning as heroes, enjoying the festival, one of their members’ disappear without trace, and other join their group to help a local alchemist find a missing supplier.
_May 15th, 2012 (18): _ Local Lt. joins the heroes to find out what the issue is with the wolf.
May 1st, 2012 (17): The stories are not always truth, and a local bard wants to sing about Diana. The Heroes rescue the wolf from the mean hunters.
April 17th, 2012 (16): In a small town, in full bloom, a lone wolf may spoil the festivaties.
April 3rd, 2012 (15): The heroes barely survived the second attack, before the third arrive, the discovered a portal room and manage to escape towards the smell of cherry pie.
March 20th, 2012 (14): On the road to return towards their rock, the heros discover some refugees which almost spelled their doom.
February 28th, 2012 (13): In the search of a secret, Thanton makes a terrible mistake.
February 14th, 2012 (12): When trying to evade the pursuing purist, the heros encounter something different.
January 31st, 2012 (11): The first encounter with the purist, did not go very well…. for them.
January 17th, 2012 (10): The player’s play with a rock and it almost kicks their collective behinds.
January 2nd, 2012 (9): After playing with the captain, the players go look at a rock.
December 13th, 2011 (8): The Players do some searching and settle back into a routine. (Day 13 to 46, Second Harvest)
November 29th, 2011 (7): The Epic Planning Meeting Of Epic Proportions
November 22nd, 2011 (6): Found the Lost brother, heading back to town. (Day 13th, Second Harvest)
November 8th, 2011 (5): Two new adventurers go deeper into the forbidden mine after meeting with the others.
October 25th, 2011 (4): The venture into the forbidden mine results in dangerous foes. The small bard ensures everyone stays alive.
October 11th, 2011 (3): Hawkeye returns, and dies. A secret found, while another is discovered. The Wager is accepted
October 4th,2011 (2): One week alone without the mentors, a great hunt, unexpected visitors
September 20th, 2011 (1): Introduction to campaign, character development, town development.