Rapture & Ruin
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Dante D. Preston

Description

Bio

Bio
Dante D. Preston, or Preston to his friends, is the son of Jon D. Preston an ex-abolition member. Jon broke from the order when Preston was very young, the cause of which was the discovery that Preston’s mother, Mary, developed Radioactive powers. This discovery sparked the abolition to begin hunting Mary and ordered Jon to kill her. Jon refused to carry out the order and thus ran from the abolition as they were now hunting him as a deserter as well. Unfortunately when Jon finally reunited with Mary and Preston, the Abolition was right on his heels and ambushed the family on the Lubbock trail. During the ensuing battle Mary was fatally wounded and Jon captured. The remaining Abolition were about to execute both Jon and the young Preston but were stopped by the timely arrival of the Pinkerton’s.
Thanks to the Pinkerton’s, Jon and Preston were safely taken to the nearest settlement. An old town built around a quarry called Nil. The Nillers were wary of the strangers at first, but Jon quickly made himself useful to those in charge. Over the next twenty years or so Jon and Preston hid themselves away in the mundane everyday work of the Nillers. Jon taught Preston everything he knew about gunplay and way of the world. Recently however Jon has been taken ill and so Preston has taken up his fathers mantle now protects him and their home of Nil as best he can. If it weren’t for Jon’s sudden illness, Preston would continued to have been satisfied living in his father’s shadow. Whats more, and this he would never tell to his father; though deep down Preston is sure Jon already knows, Preston has begun to develop radioactive powers just like his mother before him. Preston is able to charge his guns with electricity or fire, he doesn’t need bullets and is able to create his own ammo as needed.
For the last 6 months Preston has worked as a watchmen in one of Nil’s watchtowers, learning their ways and practicing his gun work. It has been over these last six months that Jon’s health has been deteriorating. Destiny seems to call, Nil is in bad shape, has the time come for Preston to answer?

Hooks
- Preston will protect his family and Nil at any cost.
- The Abolition is his enemy, enemies of the Abolition are his friends.

Class Features
Unarmored Defense / Unarmed Combatant
Flavor: Preston’s years of hard work and discipline has awakened a hidden potential giving him heightened strength and reflexes.
Crunch: Deals more damage with unarmed strikes and bonus to AC when not wearing armor.

Stonefist Flurry of Blows ( Twosome Time! )
Flavor: Preston shoots both guns at once and if he wants in separate directions and targets, oh yeah he’s badass!
Crunch: At Will; free action, melee 1 or ranged 10; 6 damage if the target was targeted by the triggering attack. If the enemy was not a target of the triggering attack, the damage is increased by 2 to 8 damage.

At Will Attacks
Stinger (Cranes Wings)
Flavor: Preston launches himself forward thrusting his gun into his enemy then unleashing a powerful double tap at point blank range.
Movement: Air Hike – Preston jumps high into the air then creates a platform of energy that allows him to jump again. Move Action – Make an athletics check to jump with a + 5 power bonus, considered to have a running start, distance not limited by speed.
Crunch: At will; Full Discipline, Implement, Psionic – Standard Action; melee touch, 1 creature. + 6 vs. Fort. 1d10 + 4 damage, push the target 1 sq.

Fireworks (Five Storms)
Flavor: Preston unleashes a hail of gunfire in all directions, who needs to aim when more bullets mean more chances to make his enemies bleed.
Movement: Bold Move – Using a flurry of gunfire as cover, Preston easily slips between enemy ranks. Move Action – Shift 2 sqs.
Crunch: At Will; Full Discipline, Implement, Psionic – Standard Action; Close Burst 1, each enemy in burst. + 6 vs. Ref. 1d8 + 4 damage.

Jam Session (Lions Den)
Flavor: Using his radio power Preston charges his guns with electricity firing a charged bolt upon his enemy. Should any enemy dare come near the residual electricity lashes out penalizing them for coming close.
Movement: Reverb Shock – Using residual energy, Preston uses the burst of electricity to move him into a more advantageous position and defend himself at the same time. Move Action – Shift 1 sq. + 1 power bonus to all defenses.
Crunch: At Will; Full Discipline, Implement, Psionic – Standard Action; melee touch, 1 creature. + 6 vs. Ref. 1d6 + 4 damage. As a free action Preston can deal 1pt. of damage to any enemy who moves adjacent to him.

Encounter Powers
The Hammer (Eagle Claw Strike)
Flavor: Spinning his guns around Preston activates sharp spikes in the butt of his guns which he brings down upon his enemy, cracking their skull.
Movement: Air Raid – Preston uses radio power to take to the air, launching an aerial assault against his enemy. Move Action – Fly 6 sqs. if you do not land at the end of this movment you fall.
Crunch: Encounter; Full Discipline, Implement, Psionic – Standard Action; melee touch, 1 creature or unattended object. + 6 vs. Fort. 2d8 + 4 damage. The target takes a – 3 penalty to AC untill the end of Preston’s next turn. Against an unattended object, this attack deals 2d8 extra damage.

Sky Star (Swift Flight)
Flavor: Like a bolt of lightning Preston surges through the air, no terrain shall hinder his vengeance.
Crunch: Move action – Fly 7 sqs. if you do not end his movement on the ground, you fall.

Daily Powers
Million Dollars (Masterful Spiral)
Flavor: Preston charges his guns with radio power then fires a volley of shots upon all surrounding enemies. The charge lingers within his guns allowing him to strike enemies normally out of his reach.
Crunch: Daily; Full Discipline, Implement, Psionic, Force, Stance – Standard action; Close Burst 2, each enemy in burst. + 6 vs. Ref. 3d8 + 4 damage. Miss Half Damage. Effect; Preston assumes the Spiral Stance, untill the stance ends his reach with melee touch attacks increases by 1.

Character Name Level Class Paragon Path Epic Destiny Total XP Race Size Age Gender Height Weight Alignment Deity Affiliation
INITIATIVE
Score Dex ½Lv Misc
Initiative
Conditional Modifiers +
ABILITY SCORES
Score Mod M+½
Strength
Constitution
Score Mod M+½
Dexterity
Intelligence
Score Mod M+½
Wisdom
Charisma
HIT POINTS
Max HP Bloodied Surge Value Surges Current HP Temp HP Surges Used Death Saves Resistances +
SAVE MODIFIERS
Modifiers +
SKILLS
Bonus A+½ Trnd Arm Misc
Acrobatics Dex
Arcana Int
Athletics Str
Bluff Cha
Diplomacy Cha
Dungeoneering Wis
Endurance Con
Heal Wis
History Int
Insight Wis
Intimidate Cha
Nature Wis
Perception Wis
Religion Int
Stealth Dex
Streetwise Cha
Thievery Dex
NOTES
Note +
DEFENSES
Score 10+½ Abil Cls Feat Enh Misc Misc
AC
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Fort
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Ref
Conditional Bonuses +
Score 10+½ Abil Cls Feat Enh Misc Misc
Will
Conditional Bonuses +
ACTION POINTS
Points MSs
Action Points
Additional Action Point Effects +
RACE FEATURES
Feature +
CLASS FEATURES
Feature +
FEATS
Feat +
LANGUAGES KNOWN
Language +
BACKGROUNDS
Background +
MOVEMENT
Speed Base Arm Item Misc
Speed
Special Movement +
SENSES
Score Base Skill
Passive Insight 10 +
Passive Perception 10 +
Special Senses +
COMBAT WORKSPACE
+
Attack Type
Attack
½Lv
Abil
Cls
Prof
Feat
Enh
Misc
Damage
Abil
Feat
Enh
Misc
Misc
 
AT-WILL POWERS
Power +
ENCOUNTER POWERS
Power +
DAILY POWERS
Power +
EQUIPMENT
Item +
Character By • Sheet By