Rebel Dawn

Solar Flare

Modified YT-1300

Solar Flare

Description

SOLAR FLARE

Craft: Modified Corellian YT-1300 Light Freighter

Era: Rise of the Empire
Source: Galaxy Guide 6: Tramp Freighters (page 88)
Type: Modified light freighter
Scale: Starfighter
Length: 30.6 meters
Skill: Pilot: Space transports
Crew: 1, gunners: 3
Passengers: 6
Cargo Capacity: 115 metric tons (15 tons plus Thunder Truck)
Consumables: 3 months
Cost: (40,000 used) 150,000 in modifications (190,000 total)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x7
Nav Computer: Yes (inherent navigation 4D)
Maneuverability: 1D (Independent Operation 4D: 5D total)
Space: 6
Atmosphere: 480; 950 kmh
Hull: 6D
Shields: 3D (1D underwater)

Sensors: (Active skill 4D)
Passive: 20 /1D (5D)
Scan: 40 /2D (6D)
Search: 60 /3D (7D)
Focus: 3 /4D (8D)

Weapons:

2 Quad Ion Cannons (fire separately)
Fire Arc: Turret
Crew: 1
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/12/36
Atmosphere Range: 100-300/1.2/3.6 km
Damage: 7D Ion

Heavy Blaster Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D

Subspace Transmission Core (Dif 30 encryption/Dif 35 to locate)
Communication Scanner System (6D decryption)
Stealth system/programming ( 7D Hide/Sneak/Sensor evasion)
A-V/Motion/Life/Thermal/UV/Echo/Energy Sensors (Search 6D – 500 meters)
Translang III Module and Vocabulator (Languages 4D)
Intellex IV Module (Programming 4D – Infonet search, not hacking)
Holodisplay/Communications system (200 KM/Orbit/24 LY)
Submersible Operation Systems/Shields
Laboratory (1D bonus to Genetics)
Medical Bay (1D bonus Medicine) with 3 Bacta Tanks and Synoptic teacher
Machine shop (1D bonus to repair skills)
Hydroponics System (Plant room with fish in water system)
2 x Lifeboat Escape Pod (2 weeks, x1 hyper, space 4, 6 person, Hull 2D, 1 jump nav)

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