- Ammunition type: Automatic Self-Guided Missiles
- 8 Missiles when detached. 25 mounted.
- Damage 8d6
- Range – Rifles
An attack with the Missile Pod is targeted to a specified square/enemy/vehicle due to the precision nature of the guidance system. Use Aim for Vehicle Lock-on only, +7 to hit. Infantry/creature targets get no to-hit bonus. No splash damage to adjacent squares.
A single ODST or standard Marine infantry cannot lift and operate an unmounted Missile pod. Spartans can.