Description
Description: Age: 12, Height: 5’2”, Weight: 93
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d4, Vigor d6
Skills: Climbing d6+2, Fighting d4, Guts d6, Intimidation d6+2, Lockpicking d6+2, Notice d6, Persuasion d4, Stealth d8+2, Taunt d6+2, Throwing d4
Charisma: 0, Pace: 6, Parry: 4, Toughness: 5, Sanity: 5, Corruption: 0
Hindrances: Curious, Poverty (Half as much starting money), Big Mouth (Can’t keep secrets), Wanted.
Edges: Thief (Stealth: +2 in urban areas), Strong Willed (Spirit: +2 when resisting tests of wills, Smarts: +2 when resisting tests of wills).
Gear:- Bolas: 2d4 (Range: 4/8/16, RoF: 1, Weight: 1, Shots: 1, On a raise, the target is entangled, and must roll Agility or Strength at -2 to escape. This consumes his action, unless he succeeds with a raise. No bonus damage.)
- Boomerang: 2d4 (Range: 4/8/16, RoF: 1, Weight: 1, Shots: 1, If the user rolls a 1 on the Throwing die, the boomerang does not return, but deviates as a thrown object from the target’s position. On a missed attack roll, user may make a free Agility roll. On a success, the user has caught the boomerang on its return and may use it again. If failed, the boomerang deviates as a thrown object from the thrower’s position.)
- Knife: 2d4 (Range: 3/6/12, RoF: 1, Cost: 3, Weight: 1, Shots: 1*)
- Slingshot: 2d4 (Range: 4/8/16, RoF: 1, Cost: 3, Weight: 1)
- Lockpicks (Cost: 200, Weight: 1)
- Party Dress (Cost: 200)
- Playing Cards (Deck) (Cost: 0, Weight: 0)
- Rope (10”) (Cost: 10, Weight: 15)
- Teddy Bear (Cost: 0, Weight: 0)
