Saga of Jaraah

Corvis

Elven Ranger

Corvis

Description

Class Alignment Age Gender
Ranger C-G 117 Male
STR 18/96 Hit +2 Damage +5 Wgt Allow 235 Max Press 380 Open Doors 15(3) Bend Bars 35%
DEX 19 Surprise +3 Missile Att +3 Defensive Adj +4
CON 12 HP Adj +0 Sys Shock 80% Res Survival 85% Poison Save +0 Regen 0
INT 14 Add Profs 4 Spell Level 7 Learn Spell 60% Max # Spells: 9 Spell Imm: none
WIS 16 Mag Def Adj +2 Bonus Prayers 0 Spell Failure 0% Spell Imm: none
CHA 8 Henchmen 3 Loyalty Base -1 Reaction Adj. +0
COM 8 - - Reaction Adj. +0
Armor Studded Leather AC 7(3)
Hit Points Max 10 Current 10 Wounds: none
THAC0 20
Saving Throws Base Modifier Comments
Par/Poi/Dea 14 0 none
Rod/Staff/Wand 16 0 none
Petr/Poly 15 0 none
Breath Weapon 17 0 none
Spell 17 0 +2 vs Mind Affecting
Magic Resist 0% 0 none
Melee Weapons #AT Size Type Speed MT Hit/Dam Adj Damage Comments
Club 1 M B 3 18 2/5 1d6/1d3 Spare
Sword, Long (metal) 1 M S 5 17 3/5 1d8/1d12 Main Hand
Sword, Short (metal) 1 S P 4 17 3/5 1d6/1d8 Off Hand
Ranged Weapons ROF Size Speed Comments
Short Bow 2 M 7
Ammunition Qty Type MT Hit/Dam Adj Damage Range S/M/L Comments
Wood Arrows 19 P 16 1/0 1d4/1d4 5/10/15
Proficiency Slots Attribute Modifier Proficiency Slots Attribute Modifier
Sword, Long 1 N/A N/A Animal Lore 1 INT +0 (14)
Sword, Short 1 N/A N/A Bowyer/Fletch 1 DEX -1 (18)
Longbow 1 N/A N/A Hunting 1 WIS -1 (15)
Club 1 N/A N/A Riding, Land 1 WIS +3 (19)
Common,Daryan,Elvish 0 N/A N/A Survival 2 INT +0 (14)
N/A N/A N/A N/A Swimming 1 STR +0 (18)
N/A N/A N/A N/A Tracking 0 WIS +0 (16)
Equipment Item Weight Equipment Item Weight Equipment Item Weight
Weapons+Armor 34 7 days dry rations 7 Small tent 10
Treasure 0.8 Water skin (full) 10 Backpack 2
Flint and Steel 0 Quiver 1 Winter blanket 3
7 elven totems 2 Flask of Dwarven Lichen Ale 1 - -
Base Movement Total Weight Adjustment Current Movement
12 74 none 12
Current XP 1403 XP Needed 2250 RPP 0
Treasure GP 2gp 12sp 5cp Gems none Objects of Art none
Magic Items
Thieving Base Skill Race Dex Armor Other Net
Move Silently 10% - +5% +15% -20% - 10%
Hide in Shadows 15% - +10% +15% -20% - 20%
Magic/Prayer Points Max: 0 Current: 0
Spells Lvl Material Qty Spells Lvl Material Qty
- - - - - -
- - - - - -
Ranger Abilities Description
Two Weapon Style No penalty to 2-Weapon style in Studded Leather
Enemy: Claacos +4 to hit Claacos
Animal Empathy Animals Save vs Rods to modify reaction
Code of Behavior Evil acts will cause loss of Ranger status
Elf Abilities Description
Charm Resistance 90% resistance to Charm and Sleep spells.
Favored Weapons +1 to hit with any bows (except crossbows), long swords, and short swords.
Elvish Stealth -4 to enemy surprise rolls under certain conditions.
Infravision Can see 60’ into darkness.
Detect Secret Doors Passing By: 1 in 6; Searching: 1 in 3 for secret, 1 in 2 for concealed.

Bio

Physical Description: He’s short for an elf, not even 5’, but he’s well-built, muscular and powerful. Even with all that muscle, he carries the grace of the elves, a light, quick step, and always seems to understand where he fits in his surroundings. His sylvan heritage is betrayed by his chestnut hair, long, pointed ears, and bright green eyes. A deep scar runs down the left side of his face, down his neck and into his armor, marring what might have been an attractive countenance. He wears a grey cloak, padded armor over a green tunic, and a brown breeches and leather boots. He looks like he travels light, with a shortbow and backpack on his back and half-concealed weapons at his waist.

Biography: A child of the wild at birth, his wandering tribe of elves stayed hidden from prying eyes, fighting at the edges of civilization, protecting as best they could the mountains of the Shomaal from the advances of the Claacos after the loss of the elven forest homelands. As his people wandered, they began to trade with the barbarians of the Shomaal, seeing them as near-equals and attempted to understand the others culture.

The extended life of wandering and survival reinforced the idea of self-sufficiency: each person takes care of self and kin and contributes what they can to the tribe; when all contribute, then everyone succeeds. If anyone falters, there is enough to help kin. In times of lean, that’s why everyone is trained from the beginning to survive. He’s unapologetic about his practical outlook in life, but understands that sometimes circumstances work against you and holds grudges only in extreme circumstances.

He was mostly recently sent by his tribe of elves to life among another tribe of the Shomaal; there he worked to become an accepted guest of the tribe, living as they did, to encourage further trade and cooperation over scarce resources. While initially successful, catastrophe struck when the tribe risked traveling too far south and was attacked by the Claacos. The attack was unusually unlucky because it was led by a drone. Because of the presence of the drone to coordinate the assault, the tribe was almost wiped out and he was separated from the survivors in the confusion. Managing to find a civilized outpost to recoup and resupply, Corvis bears a vicious new scar, is separated from his own tribe by hundreds of miles, and has sworn a lifetime of revenge against the Claacos. Corvis’s hatred of the Claacos is more than philosophical. He must save vs. poison or vomit if he attempts to eat Claacos which is frequently served throughout the Shomaal.

Character Name Player Name Campaign DST Author
Biography
Race
Class
Alignment
Gender
Ht
Wt
Age
STR To Hit Mod
Damage Mod
Wt Allowance
Max Press
Open Doors
Bend Bars
DEX Surprise Adj
Missile Att Adj
Defense Adj
CON HP Adj
Sys Shock
Res Survival
Poison Save
Regeneration
INT Languages
Max Spell Lvl
Learn Spell
Max Spells/Lvl
Illusion Immunity
WIS Mag Def Adj
Spell Failure
Bonus Spells
Spell Immunity
CHA Henchmen
Loyalty Base
Reaction Adj
COM Reaction Adj
Armor Class: Max HP: Experience
Armor Current HP: Current XP
Shield Wounds: XP Needed
Other Level
Saving Throws Base Modifiers
Par/Poi/Death
R/S/W
Petr/Poly
Breath Weapon
Spell
Magic Resistance
THAC0 =
Melee Weapons #AT Size Type Speed MT Hit/Dam Adj Damage SM/L Comments
Ranged Weapons RoF Size Speed Range S/M/L Comments
Ammunition Qty Type MT Hit/Dam Adj Damage SM/L Comments
Proficiency Slots Attribute Modifier Proficiency Slots Attribute Modifier
Racial Abilities/Restrictions Class/Kit Abilities/Restrictions
Equipment Weight Equipment Weight Equipment Weight
Currency Gems Objects of Art Other Wealth
Magic Item Description Magic Item Description Magic Item Description
Base Movement Total Weight Adjustments Current Movement
Thieving Abilities Base Skill Race Dex Armor Other Net
Pick Pockets
Open Locks
Find/Remove Traps
Move Silently
Hide in Shadows
Detect Noise
Climb Walls
Read Languages
Backstab Multiplier
Spells Max Spell Level Magic Points Bonus Points Total Points
Prayers Max Prayer Level Prayer Points Bonus Points Total Points
Spell/Prayer Name Level Pages Components Qty Spell/Prayer Name Level Pages Components Qty
Extra Space