Saga of Jaraah

Emrys

A young, beautiful female elf wearing simple leather and fur clothes, armed with a harpoon.

Emrys

Description

Bio

PHYSICAL DESCRIPTION
She looks like the embodiment of youth, a girl on the cusp of womanhood but not quite there. She has smooth, fair skin, crystal blue eyes, and chestnut brown hair done in a long braid common to the clans of the Shomaal. She is attractive; the fine, soft features of her elven heritage are unmistakable (including the long, pointed ears), accentuating her ethereal, uncommon air of strangeness, of fae otherworldliness. She wears the furs and soft cured seal and whale leather clothes common to the Shomaal, from fur-lined leather boots to pants and vest. A warm, hooded cloak drapes over her shoulders; pouches hang off her belt and she carries a satchel. A silver medallion etched with a large open eye hangs around her neck; a simple golden circlet rests on her brow, pale opal set in the center.

BIO
Emrys knows little of where she’s from; not long after her birth she was orphaned at the steps of one of Clan Nistiqa’s secret shrines. Her mother held Emrys in her arms, bleeding to death from a vicious blade wound, when Jaro, one of the brothers of clan Nistiqa, came upon them. He could not save the mother but took Emrys back with him, unable to bring himself to abandon the elf-babe to the wilds.

The brothers and sisters debated and opened themselves to Nistiqa’s guidance before deciding to keep the babe; they named her Emrys, a common, unassuming Daryaan name that they hoped would bring little attention to her elven heritage. The prophets raised her as their own, uncertain how this would turn out, but unable to determine from where the babe came; contacts among the ice elves quietly demurred, sure that she was not one of them and unwilling to take her in. The first few years went well as she went from babe to child. She saw herself as member of the clan and for the first decade there weren’t problems; then came the long elven adolescence.

Few of the prophets expected her to have an interest in the faith but she did; the prophets were the only constant for her as they lived a nomadic lifestyle, surviving the wilds, and watching them offer guidance to those that sought their wisdom. Constant questions, curiosity, and a desire to fit in as she knew she was different drove her to learn the faith. Nistiqa blessed her with the wakened dreams, granting her foresight for her devotion. But the difficulties weren’t over for the prophets.

Jaro, now an old man, saw the last major transition as Emrys’ unknown past gave all a new hint to her background; she started exhibiting signs of the mystic gift and Jaro guessed that it was due to either her mother or father having been a powerful mage, passing the gift on through the blood. Once more the prophets came together and decided that something must be done; a teacher was found who would take her as a student, tame that potential before it endangered the clan, and she found herself learning how to understand and control the mystic energies that came so ready to her.

There was conflict; the long elven adolescence, a stormy period for the best of elves, was difficult for the (comparatively) short-lived humans of clan Nistiqa to deal with. Eventually those that had raised her passed on, followed by those that grew up with her. The clan looked to her as an elder prophet, someone that had outlived and could now teach others. The convergence of responsibility with a long suppressed rebellion and a desire to better understand her heritage grew unmanageable; she fought for and won permission by the clan leaders to begin her own journey aborad to understand her own history.

Emrys has wandered out of the Shomaal, bringing visions and dreams of the future with her, assisting supplicants, and spreading the word of Nistiqa, the goddess who dreams. She searches for the elves that will unlock the secrets of her shrouded history. She searches for understanding.

Emrys wears a circlet, a simple thing of gold, with a pale opal set in the front. She is told her mother wore it.

Emrys’s Prophecies and Interpretations

Character Name Player Name Campaign DST Author
Biography
Race
Class
Alignment
Gender
Ht
Wt
Age
STR To Hit Mod
Damage Mod
Wt Allowance
Max Press
Open Doors
Bend Bars
DEX Surprise Adj
Missile Att Adj
Defense Adj
CON HP Adj
Sys Shock
Res Survival
Poison Save
Regeneration
INT Languages
Max Spell Lvl
Learn Spell
Max Spells/Lvl
Illusion Immunity
WIS Mag Def Adj
Spell Failure
Bonus Spells
Spell Immunity
CHA Henchmen
Loyalty Base
Reaction Adj
COM Reaction Adj
Armor Class: Max HP: Experience
Armor Current HP: Current XP
Shield Wounds: XP Needed
Other Level
Saving Throws Base Modifiers
Par/Poi/Death
R/S/W
Petr/Poly
Breath Weapon
Spell
Magic Resistance
THAC0 =
Melee Weapons #AT Size Type Speed MT Hit/Dam Adj Damage SM/L Comments
Ranged Weapons RoF Size Speed Range S/M/L Comments
Ammunition Qty Type MT Hit/Dam Adj Damage SM/L Comments
Proficiency Slots Attribute Modifier Proficiency Slots Attribute Modifier
Racial Abilities/Restrictions Class/Kit Abilities/Restrictions
Equipment Weight Equipment Weight Equipment Weight
Currency Gems Objects of Art Other Wealth
Magic Item Description Magic Item Description Magic Item Description
Base Movement Total Weight Adjustments Current Movement
Thieving Abilities Base Skill Race Dex Armor Other Net
Pick Pockets
Open Locks
Find/Remove Traps
Move Silently
Hide in Shadows
Detect Noise
Climb Walls
Read Languages
Backstab Multiplier
Spells Max Spell Level Magic Points Bonus Points Total Points
Prayers Max Prayer Level Prayer Points Bonus Points Total Points
Spell/Prayer Name Level Pages Components Qty Spell/Prayer Name Level Pages Components Qty
Extra Space