Gladius Valdemar
Slightly exotic looking (due to his non-Varisian mother) young duelist, who is all raw natural talent and little actual training.
Description
Gladius Valdemar
Slightly exotic looking (due to his non-Varisian mother) young duelist, who is all raw natural talent and little actual training.
| Agility | Smarts | Spirit | Strength | Vigor | CHA | Pace | Sanity | Parry | Toughness |
|---|---|---|---|---|---|---|---|---|---|
| d12 | d6 | d6 | d6 | d4 | 0 | 6 | 5 | 11 | 5 (1) |
| Skills: Fighting d12, Riding d4, Shooting d8, Notice d6, Taunt d6, Intimidate d6 | |||||||||
| Hindrances | |||||||||
| Code of Honor (major): Gladius always behaves like a true gentleman. | |||||||||
| Loyal (minor): Gladius will never leave his friends or family behind. | |||||||||
| Phobia (open water, minor): Having fallen overboard as a child, during the long voyage when his father brought him to Sandpoint, Gladius feels uneasy on boats and ships. | |||||||||
| Phobia (moving plants, minor): Facing a monstrous plant as it bursts out from a corpse has left Gladius’s mind scarred. | |||||||||
| Edges | |||||||||
| Acrobat: +2 Agility checks to perform acrobatic maneuvers, +1 Parry. | |||||||||
| First strike: Once per round free attack against a single foe who moves adjacent to him. | |||||||||
| Extraction: Can withdraw from combat with a successful Agility check without giving a single opponent a free attack. | |||||||||
| Gear | |||||||||
| Rapier, buckler, musket, leather vest | |||||||||
| Defense | |||||||||
| Leather vest: +1 Armor, torso only. | |||||||||
| Buckler: +1 Parry, Push Str +1 damage. | |||||||||
| Rapier | Fighting | Damage | |||||||
| Reach 0, Parry +1 | d12 | 1d4+1d6 | |||||||
| Musket | Shooting | Damage | |||||||
| Range 10/20/40, Reload 2 | d8 | 2d8 | |||||||
