Aniphastus Knowlern; Elf Wiz9/Thau3: CR 12; ECL 12; Size M; HD 12d4-12; hp 29; Init +3; Spd 30 ft; AC 21, touch 17, FF 18; BAB +5; Grapple +5; Atk: +5 melee (1d3, Unarmed), +6 melee (1d6 + 1, Quarterstaff +1 (Darkwood)), +9 ranged (1d8/crit 19-20, Crossbow, light MW); SQ Low-light Vision, +2 to saves vs enchantment, immune to sleep effects; AL GC; SV Fort +3, Ref +7, Will +10; Str 10, Dex 16, Con 9, Int 20, Wis 13, Cha 16.
Languages spoken: Common, Elven, Abyssal, Dwarven, Draconic, Undercommon, Halfling, Celestial, Aquan, Sylvan, Terran, and Goblin
Skills and Feats: Concentration +14, Craft (Alchemy) +10, Decipher Script +8, Diplomacy +5, Knowledge (Arcana) +15, Knowledge (Architecture) +8, Knowledge (Dungeoneering) +8, Knowledge (Geography) +15, Knowledge (Nature) +7, Knowledge (Nobility) +6, Knowledge (Planes) +20, Knowledge (Religion) +10, Profession (Scribe) +2, Speak Language +5, Spellcraft +22; Augment Summoning, Empower Spell, Explosive Spell, Quicken Spell, Scribe Scroll, Skill Focus, Spell Focus, Transdimensional Spell.
Special Abilities: Extended Summoning, Familiar, Improved Ally, Low-light Vision.
Wiz Spells Known (5/7/6/6/5/5/3/
1/-1/-1/-1/-1): 0-Acid splash, Detect magic, Detect poison, Disrupt undead, Light, 1- Burning hands, Disguise self, Mage armor, Ray of flame, Shield, 2-Balor nimbus, Blast of force, Scorching ray, Slapping hand, Summon monster ii, 3- Amorphous form, Fireball, Fly, Scintillating sphere, Summon monster iii, 4-Blistering radiance, Eva’s black tentacles, Force claw, Summon monster iv, 5- Shard storm, Summon monster v, Wall of force, Zone of respite, 6-Antimagic field, Extract water elemental, Summon monster vi.
Possessions: 234 pp, 345 gp, , Periapt of proof against poison, Robe of blending, Quarterstaff +1 (darkwood), Light mw crossbow, 0 Ring of force armor, Ring of protection +4.
The Lord of Knowlern Manor and representative of Sunrise on the Dawn Council has lived in Sasserine longer than most every other citizen.