Azure Lighthouse keeper and master of the Lanternlighters guild
Harald “Old Harry” Sigurdarson; Human Bbn3/Com3: CR 5; ECL 6; Size M; HD 3d12-3 + 3d4-3; hp 24; Init +1; Spd 40 ft (base 30 ft); AC 11, touch 11, FF 10; BAB +4; Grapple +2; Atk: +5 melee (1d6 – 2, Quarterstaff MW), +4 melee (1d3 – 2, Unarmed); AL N; SV Fort +3, Ref +3, Will +3; Str 7, Dex 12, Con 8, Int 13, Wis 13, Cha 15.
Languages spoken: Common
Skills and Feats: Craft (Boatbuilding) +6, Craft (Carpentry) +5, Craft (Woodcarving) +4, Craft (Writing) +5, Handle Animal +6, Intimidate +5, Knowledge (Geography) +2, Knowledge (Local) +5, Knowledge (Nature) +4, Listen +4, Survival +9, Swim +2; Armor Proficiency (Light), Armor Proficiency (Medium), Close-Quarters Fighting, Martial Weapon Proficiency, Self-sufficient, Shield Proficiency, Simple Weapon Proficiency, Weapon Focus, Weapon and Torch.
Special Abilities: Fast Movement, Illiteracy, Rage, Trap Sense, Uncanny Dodge.
Possessions: , Quarterstaff mw, Ring.
Old Harry came to Sasserine over fifty years ago during the time of the Sea Princes. He was a member of a band of barbarians from the north. They came to sack and pillage the city but were defeated. Harry was mortally wounded but survived and decided to live among valiant warriors the rest of his days. He eventually became master of the Lanternlighter’s Guild and now lives in the Azure lighthouse.