Swashbuckler

Swashbuckler

High Fantasy & High Adventure

The Gods walk amongst us. The Elements serve Them. But the Elemental Lords will not be slaves forever.

Once, the Old Empire was a place where elves, dwarves, and men ruled, but the Giants overcame the Palian Wall and smashed the Old World. The colonies in Seldor carry on the heritage of the Old Empire, but had to overcome a dark age following the Imperial Fall. The ruins of the Old World remain for those who can brave the turbulent oceans.

Playable Races
All races can be found in the Advanced Race Guide (ARG).
  • Aasimars
  • Catfolk
  • Changelings
  • Dhampirs
  • Drow
  • Duergar
  • Dwarves
  • Elves
  • Fetchlings
  • Gillmen
  • Gnomes
  • Goblins
  • Gripplis
  • Half-Elves
  • Halflings
  • Half-Orcs
  • Hobgoblins
  • Humans
  • Ifrits
  • Kitsune
  • Kobolds
  • Merfolk
  • Nagaji
  • Orcs
  • Oreads
  • Ratfolk
  • Samsarans
  • Strix
  • Sulis
  • Svirfneblin
  • Sylphs
  • Tengus
  • Tieflings
  • Undines
  • Vanaras
  • Vishkanyas
  • Wayangs

Swashbuckler lends itself towards those classes and class variants that focus on firearms, here is a suggested list of gun-friendly classes and class variants and their source-books:

Class Type Book
Gunslinger Core Class Ultimate Combat
Alchemist Core Class Advanced Player’s Guide
Musketeer Cavalier Variant Ultimate Combat
Gun Talk Gunslinger Variant Ultimate Combat
Musket Master Gunslinger Variant Ultimate Combat
Mysterious Stranger Gunslinger Variant Ultimate Combat
Pistolero Gunslinger Variant Ultimate Combat
Black-Power Inquisition Inquisitor “Domain” Ultimate Combat
Holy Gun Paladin Variant Ultimate Combat
Trophy Hunter Ranger Variant Ultimate Combat
Pirate Rogue Variant Ultimate Combat
Arcane Bomber Wizard Variant Ultimate Combat
Spellslinger Wizard Variant Ultimate Combat

In addition, technology is generally assumed to be at the “advanced firearms” stage and the size of community determines the availability of guns. Cities are the “Guns Everywhere” availability, while towns and smaller are at the “Commonplace Guns” level of availability. Rare is a community that doesn’t have a gunsmith, or a blacksmith who can at least fix a gun.

Feats
Traits